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	<title>SSF2 Dojo</title>
	<atom:link href="http://ssfdojo.mcleodgaming.com/index.php/feed/" rel="self" type="application/rss+xml" />
	<link>http://ssfdojo.mcleodgaming.com</link>
	<description>Your SSF2 Resource</description>
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		<item>
		<title>The future of the Battle Cards item</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2012/04/14/the-future-of-the-battle-cards-item/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2012/04/14/the-future-of-the-battle-cards-item/#comments</comments>
		<pubDate>Sat, 14 Apr 2012 10:03:38 +0000</pubDate>
		<dc:creator>Damian</dc:creator>
				<category><![CDATA[Notices]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2742</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/06/noticeicon.png" alt="my specific icon" /><br/>Today, we bring you an rather different update. It’s about the concept and the inclusion of an aforementioned item: the Battle Cards from the Kingdom Hearts series. As a team, we have discussed this matter extensively. An conclusion was reached, and we all decided that in the end, the inclusion of this item won’t really [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/06/noticeicon.png" alt="my specific icon" /><br/><p>Today, we bring you an rather different update. It’s about the concept and the inclusion of an aforementioned item: the Battle Cards from the Kingdom Hearts series.</p>
<p>As a team, we have discussed this matter extensively. An conclusion was reached, and we all decided that in the end, the inclusion of this item won’t really add much to the game, considering its close similarity to another item, the Assist Trophy. Super Smash Flash 2 wants to bring you a new, fresh and exciting playing experience that provides both beloved concepts from the official Super Smash Bros. entries and also new and original ones. We try our best to reach this goal, which is why we decided to cut the Battle Card item from the game.<br />
We are well aware that there are various people that liked the concept, but believe us when we say that we approached the matter from all perspectives possible, and that we stand behind our decision. We apologize for the inconvenience, and we will try to make it up to the Kingdom Hearts fans.</p>
<p><span style="text-decoration: line-through;">Do note, that the Battle Card section may still be present on the DOJO, due to technical reasons. We will try to adjust this to reflect our decision as quick as possible. Sorry for the inconvenience.</span></p>
<p>EDIT: It has been removed. All is good.<span style="text-decoration: line-through;"><br />
</span></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Captain Falcon</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2012/03/31/captain-falcon/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2012/03/31/captain-falcon/#comments</comments>
		<pubDate>Sat, 31 Mar 2012 14:38:59 +0000</pubDate>
		<dc:creator>Damian</dc:creator>
				<category><![CDATA[Veteran Fighters]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2736</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/captain.png" alt="my specific icon" /><br/>The legendary F-Zero Pilot makes his entrance. The well known Captain Falcon is here in Super Smash Flash 2! This manly man is no stranger to the field of battle, as such he retains his famous moveset from the official Super Smash Bros. games. Including the famed Falcon Punch! Captain Falcon&#8217;s Special Moves Standard Special [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/captain.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/pixel25.gif" alt="" /></p>
<p>The legendary F-Zero Pilot makes his entrance. The well known Captain Falcon is here in <em>Super Smash Flash 2</em>!</p>
<p>This manly man is no stranger to the field of battle, as such he retains his famous moveset from the official <em>Super Smash Bros.</em> games. Including the famed Falcon Punch!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/f1.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/f2.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/f3.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/f4.png" alt="" /></p>
<table class="SMoves">
<tbody>
<tr>
<th class="SMoves_t" colspan="2">Captain Falcon&#8217;s Special Moves</th>
</tr>
<tr>
<th>Standard Special Move</th>
<td>Falcon Punch</td>
</tr>
<tr>
<th>Side Special Move</th>
<td>Raptor Boost</td>
</tr>
<tr>
<th>Up Special Move</th>
<td>Falcon Dive</td>
</tr>
<tr>
<th>Down Special Move</th>
<td>Falcon Kick</td>
</tr>
<tr>
<th>Final Smash</th>
<td>Blue Falcon</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		</item>
		<item>
		<title>Mushroom</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/12/12/mushoom/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/12/12/mushoom/#comments</comments>
		<pubDate>Mon, 12 Dec 2011 05:01:55 +0000</pubDate>
		<dc:creator>Geno</dc:creator>
				<category><![CDATA[Normal Items]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2527</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/12/supermushicon.png" alt="my specific icon" /><br/>The famous icon of all things Mario, the Super Mushroom makes its way to Super Smash Flash 2! When it appears, it starts sliding along the ground. It could easily slide right off the edge of the stage and disappear forever&#8230; Try to grab it before that happens! Unlike other items, you don&#8217;t need to [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/12/supermushicon.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/12/supermushroom43.png" alt="" /></p>
<p>The famous icon of all things Mario, the Super Mushroom makes its way to Super Smash Flash 2!<br />
When it appears, it starts sliding along the ground. It could easily slide right off the edge of the stage and disappear forever&#8230;</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/12/supermush1.png" alt="" /><br />
<strong>Try to grab it before that happens!</strong></p>
<p>Unlike other items, you don&#8217;t need to grab the Super Mushroom; the moment you touch it, it takes effect on your character.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/12/supermush2.png" alt="" /><br />
<strong>And what an effect it is!</strong></p>
<p>Like in the Super Mario games from which it comes, the Super Mushroom makes your character grow massively! You&#8217;ll hit harder, be knocked back less, and even speak in a deeper voice!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/12/supermush3.png" alt="" /><br />
<strong>So satisfying.</strong></p>
<p>Be careful when chasing down this magic mushroom, though; you might be in for a surprise.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/12/supermush4.png" alt="" /><br />
<strong>The left one is a Super Mushroom. The right one is a Poison Mushroom.</strong></p>
<p>They don&#8217;t look too different on the outside, but the effect of a Poison Mushroom is drastically different.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/12/supermush5.png" alt="" /><br />
<strong>Help! I&#8217;m tiny!</strong></p>
<p>While under the effect of a Poison Mushroom, your voice sounds high and squeaky. Also, your attacks will do less to your foes, while their attacks will send you flying all over the place. It&#8217;s the polar opposite of a Super Mushroom.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/12/supermush6.png" alt="" /><br />
<strong>At least the effect&#8217;s only temporary&#8230;</strong></p>
<p>These mushrooms really hearken back to the classic days of Mario&#8217;s high-jumping, Goomba-stomping, princess-saving days. We hope you enjoy.</p>
]]></content:encoded>
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		<item>
		<title>Chatot</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/11/27/chatot/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/11/27/chatot/#comments</comments>
		<pubDate>Sun, 27 Nov 2011 06:28:20 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Poké Balls]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2506</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/chatoticon.png" alt="my specific icon" /><br/>It&#8217;s Chatot, the music note Pokemon! It looks just like a songbird in the morning&#8230; It uses its signature move as it flies by: Chatter! Sound waves emanate from Chatot! Each of these sound waves are very powerful. Chatot will fly back and forth for a short while, continuously using this move. Be careful, or [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/chatoticon.png" alt="my specific icon" /><br/><p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/chatotmain1.gif" width="117" height="114"  /></p>
<p>It&#8217;s Chatot, the music note Pokemon!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/chatot1.png" width="250" height="205"  /></center><strong>It looks just like a songbird in the morning&#8230;</strong></p>
<p>It uses its signature move as it flies by: Chatter!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/chatot2.png" width="250" height="205"  /></center><strong>Sound waves emanate from Chatot!</strong></p>
<p>Each of these sound waves are very powerful. Chatot will fly back and forth for a short while, continuously using this move.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/chatot3.png" width="250" height="205"  /></center><strong>Be careful, or you&#8217;ll get KO&#8217;d!</strong></p>
]]></content:encoded>
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		<item>
		<title>Sky Sanctuary Zone</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/11/19/sky-sanctuary-zone/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/11/19/sky-sanctuary-zone/#comments</comments>
		<pubDate>Sat, 19 Nov 2011 16:48:32 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Stages]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2480</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/Sanctuaryicon.png" alt="my specific icon" /><br/>This is the Sky Sanctuary Zone, the setting of one of the later levels in Sonic &#038; Knuckles. The view is magnificent&#8230; The stage is modeled after various pieces of the original Sky Sanctuary Zone; it&#8217;s a small palace that gently floats in the air. Angel Island can be seen in the background, tilting back [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/Sanctuaryicon.png" alt="my specific icon" /><br/><p>This is the Sky Sanctuary Zone, the setting of one of the later levels in <em>Sonic &#038; Knuckles</em>.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/Sanctuary1.png" width="250" height="205"  /></center><strong>The view is magnificent&#8230;</strong></p>
<p>The stage is modeled after various pieces of the original Sky Sanctuary Zone; it&#8217;s a small palace that gently floats in the air.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/Sanctuary2.png" width="250" height="205"  /></center><strong>Angel Island can be seen in the background, tilting back and forth.</strong></p>
<p>Those floating clouds aren&#8217;t just for show, as you can bounce off of them! The top platform also moves up and down slowly&#8230; maybe you can time these two right to pull off a nice attack?</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/Sanctuary3.png" width="250" height="205"  /></center><strong>Timing your jumps right is vital on this stage.</strong></p>
<p>Fans of the Sonic series may remember Sky Sanctuary as a stage in which literally everything fell apart, from beginning to end. We tried to recreate this in various spots on the stage:</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/Sanctuary4.png" width="250" height="205"  /></center><strong>Those look like normal platforms&#8230;</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/Sanctuary5.png" width="250" height="205"  /></center><strong>&#8230;but if you stand too long on them, they&#8217;ll fall and disappear.. along with any unlucky fighters.</strong></p>
<p>This stage has something for everyone.</p>
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		<item>
		<title>Pitfall</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/11/12/pitfall/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/11/12/pitfall/#comments</comments>
		<pubDate>Sat, 12 Nov 2011 19:58:11 +0000</pubDate>
		<dc:creator>Damian</dc:creator>
				<category><![CDATA[Normal Items]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2472</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/p_6.bmp" alt="my specific icon" /><br/>It&#8217;s the pitfall! Fans of Animal Crossing and Super Smash Bros Brawl will surely recognize this item. Behold, a sphere! First appearing in the Animal Crossing games, the pitfall was an item that you could use to pester the villages with. You could throw it, and unlucky souls who would cross it&#8217;s resting place, would [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/p_6.bmp" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/P_1.gif" alt="" /></p>
<p>It&#8217;s the pitfall! Fans of <em>Animal Crossing</em> and <em>Super Smash Bros Brawl</em> will surely recognize this item.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/p_2.bmp" alt="" /><br />
<strong>Behold, a sphere!</strong></p>
<p>First appearing in the <em>Animal Crossing</em> games, the pitfall was an item that you could use to pester the villages with. You could throw it, and unlucky souls who would cross it&#8217;s resting place, would become burried in the ground for a while. A very funny item at that. Here in <em>Super Smash Flash 2</em> it does the exact same thing: Pick it up, throw it, and it will embed itself into the ground.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/p_3.bmp" alt="" /><br />
<strong>Where did it go? It&#8217;s gone without a trace!</strong></p>
<p>The pitfall will dissappear, so it&#8217;s hard to remember the spot where it landed. Of course, this makes it all the more fun if you happen to be in bad luck and run across it.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/p_4.bmp" alt="" /><br />
<strong>Eek!</strong></p>
<p>Characters who are trapped can&#8217;t move for a while. You could attack your opponents during this. </p>
<p>But of course, it would be more fun&#8230;.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/p_5.bmp" alt="" /><br />
<strong>Hello? Anyone? .. Help&#8230;</strong></p>
<p>.. to fool around with it. All in all, this is an item that will surely add a healthy dose of fun to each battle.</p>
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		<item>
		<title>Fourside</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/11/05/fourside/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/11/05/fourside/#comments</comments>
		<pubDate>Sat, 05 Nov 2011 20:27:04 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Stages]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2456</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/Foursideicon.png" alt="my specific icon" /><br/>Welcome to Fourside, the &#8216;Big Banana&#8217; of Earthbound! That night sky in the background is astonishing&#8230; This place feels right at home for EarthBound fans! A primary feature of this stage seems to be the gaps between the buildings. If you&#8217;re not careful, you could get meteor smashed down there! Wham! No chance of recovering [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/Foursideicon.png" alt="my specific icon" /><br/><p>Welcome to Fourside, the &#8216;Big Banana&#8217; of Earthbound!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/Fourside1.png" width="250" height="205"  /></center><strong>That night sky in the background is astonishing&#8230;</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/Fourside2.png" width="250" height="205"  /></center><strong>This place feels right at home for EarthBound fans!</strong></p>
<p>A primary feature of this stage seems to be the gaps between the buildings. If you&#8217;re not careful, you could get meteor smashed down there!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/Fourside6.png" width="250" height="205"  /></center><strong>Wham! No chance of recovering out of that!</strong></p>
<p>The crane on the left part of the stage moves its load back and forth.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/Fourside4.png" width="250" height="205"  /></center><strong>Perhaps it could be to your advantage to use it?</strong></p>
<p>Also, one of the Starman UFOs will come by acting as a slippery platform above the stage. It will leave shortly after arriving, however&#8230;</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/11/Fourside5.png" width="250" height="205"  /></center><strong>It was just here a second ago&#8230;</strong></p>
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		<item>
		<title>Fox</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/10/30/fox/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/10/30/fox/#comments</comments>
		<pubDate>Sun, 30 Oct 2011 17:19:22 +0000</pubDate>
		<dc:creator>Damian</dc:creator>
				<category><![CDATA[Veteran Fighters]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2436</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/fox.png" alt="my specific icon" /><br/>Fox McCloud, leader of the commando-for-hire unit Star Fox, returns to Super Smash Flash 2! Packed with a plethora of gadgets and quick maneuvers, Fox is ready to deal with any kind of enemy on the battlefield. Return to base after the battle is over! Fox&#8217;s Special Moves Standard Special Move Blaster Side Special Move [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/fox.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/pixel18.gif" alt="" /></p>
<p>Fox McCloud, leader of the commando-for-hire unit Star Fox, returns to <em>Super Smash Flash 2</em>! </p>
<p>Packed with a plethora of gadgets and quick maneuvers, Fox is ready to deal with any kind of enemy on the battlefield. Return to base after the battle is over!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/10/fox31.png" width="192" height="158"  /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/10/fox5.png"  width="192" height="158" /></center><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/10/fox3.png"  width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/10/fox4.png"  width="192" height="158" /></center></p>
<table class="SMoves">
<tbody>
<tr>
<th class="SMoves_t" colspan="2">Fox&#8217;s Special Moves</th>
</tr>
<tr>
<th>Standard Special Move</th>
<td>Blaster</td>
</tr>
<tr>
<th>Side Special Move</th>
<td>Fox Illusion</td>
</tr>
<tr>
<th>Up Special Move</th>
<td>Fire Fox</td>
</tr>
<tr>
<th>Down Special Move</th>
<td>Reflector</td>
</tr>
<tr>
<th>Final Smash</th>
<td>Landmaster</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<title>Chargable Special Moves</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/10/26/chargable-special-moves/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/10/26/chargable-special-moves/#comments</comments>
		<pubDate>Wed, 26 Oct 2011 00:58:57 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Techniques]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2403</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/10/chargeicon.png" alt="my specific icon" /><br/>Many special moves, in addition to being unique, are also chargable! Hraaaagh!!! If you release it before it&#8217;s fully charged, it will be fairly weak and not too special. Still useful, though. But, if you wait until you&#8217;re fully charged? You&#8217;re not going to live through this! There are a few things to note about [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/10/chargeicon.png" alt="my specific icon" /><br/><p>Many special moves, in addition to being unique, are also chargable!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/10/charge1.png" width="250" height="205"  /></center><strong>Hraaaagh!!!</strong></p>
<p>If you release it before it&#8217;s fully charged, it will be fairly weak and not too special.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/10/charge2.png" width="250" height="205"  /></center><strong>Still useful, though.</strong></p>
<p>But, if you wait until you&#8217;re fully charged?</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/10/charge4.png" width="250" height="205"  /></center><strong>You&#8217;re not going to live through this!</strong></p>
<p>There are a few things to note about these kinds of attacks:</p>
<p>If you press left or right while charging, you&#8217;ll cancel it into a roll. You&#8217;ll keep any charge you had accumulated, too.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/10/charge15.png" width="250" height="205"  /></center><strong>Good to get out of a jam.</strong></p>
<p>Once you&#8217;re fully charged, there will be an indicator present on your character.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/10/charge3.png" width="250" height="205"  /></center><strong>In Naruto&#8217;s case, a wave of energy will rise up through him periodically.</strong></p>
<p>And not all characters can cancel their chargable specials. These attacks must be performed immediately at full charge.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/10/charge6.png" width="250" height="205"  /></center><strong>Ready? GO!</strong></p>
<p>Try out all of the characters! There are plenty of these types of moves to have fun with.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/10/charge5.png" width="250" height="205"  /></center><strong>Charge up and get going!</strong></p>
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		<title>Animal Crossing: DJ K.K.</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/10/16/animal-crossing-dj-k-k/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/10/16/animal-crossing-dj-k-k/#comments</comments>
		<pubDate>Sun, 16 Oct 2011 14:00:22 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2388</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/10/acmusicicon.png" alt="my specific icon" /><br/>&#8220;Animal Crossing: DJ K.K.&#8221; (1:05) Composers: Kazumi Totaka Arranger: Carlos Alvarado (194) Every Saturday night, after finishing your work, you go to the Roost to listen to this free-minded musician dog, to enjoy a good piece of music, and have some fun over coffee. And now, once you open this game, you will be able [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/10/acmusicicon.png" alt="my specific icon" /><br/><p><strong>&#8220;Animal Crossing: DJ K.K.&#8221;</strong> (1:05)</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="200" height="20" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="bgcolor" value="000000" /><param name="FlashVars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/10/SSF2DJKK.mp3" /><param name="src" value="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" /><param name="flashvars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/10/SSF2DJKK.mp3" /><embed type="application/x-shockwave-flash" width="200" height="20" src="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" flashvars="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/10/SSF2DJKK.mp3" bgcolor="000000"></embed></object></p>
<p><strong>Composers: Kazumi Totaka</strong><br />
<strong>Arranger: Carlos Alvarado (194)</strong></p>
<p>Every Saturday night, after finishing your work, you go to the Roost to listen to this free-minded musician dog, to enjoy a<br />
good piece of music, and have some fun over coffee.</p>
<p>And now, once you open this game, you will be able to listen to him, completely free! As he has always wished to. This time,<br />
in a dance groove, so you can get pumped for your matches and have even more fun!</p>
<p>Where can you find this? We won&#8217;t tell you. You&#8217;ll just have to wait and see!</p>
]]></content:encoded>
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		<title>Kirby: Rainbow Route</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/09/12/kirby-rainbow-route/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/09/12/kirby-rainbow-route/#comments</comments>
		<pubDate>Mon, 12 Sep 2011 04:00:52 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2379</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/06/kirbymusicicon.png" alt="my specific icon" /><br/>&#8220;Kirby: Rainbow Route&#8221; (1:08) Composers: Hironobu Inagaki &#038; Atsuyoshi Isemura Arranger: BlueComet • Copyrights for this song are held by Nintendo. • Check your volume settings. Every Kirby game starts out with a nice frolic through some greenery. Whether you&#8217;re going through a spring breeze or a rainbow route, a song like this sets the [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/06/kirbymusicicon.png" alt="my specific icon" /><br/><p><strong>&#8220;Kirby: Rainbow Route&#8221;</strong> (1:08)</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="200" height="20" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="bgcolor" value="000000" /><param name="FlashVars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/09/SSF2RR.mp3" /><param name="src" value="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" /><param name="flashvars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/09/SSF2RR.mp3" /><embed type="application/x-shockwave-flash" width="200" height="20" src="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" flashvars="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/09/SSF2RR.mp3" bgcolor="000000"></embed></object></p>
<p><strong>Composers: Hironobu Inagaki &#038; Atsuyoshi Isemura</strong><br />
<strong>Arranger: BlueComet</strong></p>
<p>• Copyrights for this song are held by Nintendo.<br />
• Check your volume settings.</p>
<p>Every Kirby game starts out with a nice frolic through some greenery. Whether you&#8217;re going through a spring breeze or a rainbow route, a song like this sets the scene perfectly.</p>
<p>It just feels like &#8216;Kirby&#8217;, doesn&#8217;t it?</p>
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		<title>Wario</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/08/30/wario/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/08/30/wario/#comments</comments>
		<pubDate>Tue, 30 Aug 2011 00:00:01 +0000</pubDate>
		<dc:creator>Damian</dc:creator>
				<category><![CDATA[Newcomers]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2075</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/wario.png" alt="my specific icon" /><br/>Wario comes to super Smash Flash 2! Eew, what&#8217;s that stench? Despite his bulky appeareance, Wario gets around oddly quick. He fights opponents with his wacky attacks. Wario&#8217;s Special Moves Standard Special Move Chomp Side Special Move Shoulder Bash Up Special Move Corkscrew Down Special Move Wario Waft Final Smash Wario-Man]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/wario.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/fix2.gif" alt="" /></p>
<p>Wario comes to <em>super Smash Flash 2</em>! Eew, what&#8217;s that stench?</p>
<p>Despite his bulky appeareance, Wario gets around oddly quick. He fights opponents with his wacky attacks.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/Wario_pic1.bmp" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/Wario_pic2.bmp" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/Wario_pic3.bmp" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/Wario_pic4.bmp" alt="" /></p>
<table class="SMoves">
<tbody>
<tr>
<th class="SMoves_t" colspan="2">Wario&#8217;s Special Moves</th>
</tr>
<tr>
<th>Standard Special Move</th>
<td>Chomp</td>
</tr>
<tr>
<th>Side Special Move</th>
<td>Shoulder Bash</td>
</tr>
<tr>
<th>Up Special Move</th>
<td>Corkscrew</td>
</tr>
<tr>
<th>Down Special Move</th>
<td>Wario Waft</td>
</tr>
<tr>
<th>Final Smash</th>
<td>Wario-Man</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<item>
		<title>Freezie</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/08/24/freezie/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/08/24/freezie/#comments</comments>
		<pubDate>Wed, 24 Aug 2011 04:00:53 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Normal Items]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2354</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/08/freezieicon.png" alt="my specific icon" /><br/>The Freezie appears! In the game Mario Bros., it was one of Mario&#8217;s coolest foes. Here, it&#8217;s a throwing item! You pick it up and throw it, like other throwing items. Unlike other objects, though, if you don&#8217;t pick up the Freezie, it slides along the ground. Get it quick, or it&#8217;ll slip right off [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/08/freezieicon.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/08/freeziemainpic.png" alt="" /></p>
<p>The Freezie appears! In the game <em>Mario Bros.</em>, it was one of Mario&#8217;s coolest foes. Here, it&#8217;s a throwing item!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/08/freezie2.png" alt="" /><br />
<strong>You pick it up and throw it, like other throwing items.</strong></p>
<p>Unlike other objects, though, if you don&#8217;t pick up the Freezie, it slides along the ground.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/08/freezie1.png" alt="" /><br />
<strong>Get it quick, or it&#8217;ll slip right off the edge.</strong></p>
<p>Another thing that sets the Freezie apart from ordinary items is its&#8230;well&#8230;freezing properties. If you hit an opponent with it&#8230;</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/08/freezie3.png" alt="" /><br />
<strong>K-ching! They&#8217;re frozen and unable to do anything while frozen.</strong> </p>
<p>Perhaps it would be a good idea to hit your enemies while they&#8217;re helpless?</p>
]]></content:encoded>
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		<title>Princess Peach</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/08/15/peach/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/08/15/peach/#comments</comments>
		<pubDate>Mon, 15 Aug 2011 04:00:44 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Newcomers]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1801</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/peach.png" alt="my specific icon" /><br/>The Princess of the Mushroom Kingdom joins Super Smash Flash 2. Woah, she fights in a dress? Using her floaty properties, Peach can be pretty hard to keep off of the stage. Peach&#8217;s Special Moves Standard Special Move Toad Side Special Move Peach Bomber Up Special Move Peach Parasol Down Special Move Vegetable Final Smash [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/peach.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/fix3.gif" alt="" /></p>
<p>The Princess of the Mushroom Kingdom joins <em>Super Smash Flash 2</em>. Woah, she fights in a dress?</p>
<p>Using her floaty properties, Peach can be pretty hard to keep off of the stage.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/Peach4.png" alt="" width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/Peach2.png" alt="" width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/Peach1.png" alt="" width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/Peach3.png" alt="" width="192" height="158" /></p>
<table class="SMoves">
<tbody>
<tr>
<th class="SMoves_t" colspan="2">Peach&#8217;s Special Moves</th>
</tr>
<tr>
<th style="text-align: left;">Standard Special Move</th>
<td>Toad</td>
</tr>
<tr>
<th style="text-align: left;">Side Special Move</th>
<td>Peach Bomber</td>
</tr>
<tr>
<th style="text-align: left;">Up Special Move</th>
<td>Peach Parasol</td>
</tr>
<tr>
<th style="text-align: left;">Down Special Move</th>
<td>Vegetable</td>
</tr>
<tr>
<th style="text-align: left;">Final Smash</th>
<td>Peach Beam</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<title>Meteor Smash</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/08/12/meteor-smash/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/08/12/meteor-smash/#comments</comments>
		<pubDate>Fri, 12 Aug 2011 04:00:08 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Techniques]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2329</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/08/meteoricon.png" alt="my specific icon" /><br/>Meteor smash? What&#8217;s a meteor smash? Simply put, it&#8217;s an attack that knocks your opponent straight downward. Often it&#8217;ll be your down aerial attack, or another move used in air. Throw or smash your opponent off the edge of the stage&#8230; &#8230;then use your meteor smash! As you can see, these make great moves for [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/08/meteoricon.png" alt="my specific icon" /><br/><p>Meteor smash? What&#8217;s a meteor smash?</p>
<p>Simply put, it&#8217;s an attack that knocks your opponent straight downward. Often it&#8217;ll be your down aerial attack, or another move used in air.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/08/meteor1.png" alt="" /><br />
<strong>Throw or smash your opponent off the edge of the stage&#8230;</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/08/meteor2.png" alt="" /><br />
<strong>&#8230;then use your meteor smash!</strong> </p>
<p>As you can see, these make great moves for KOing your foes.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/08/meteor3.png" alt="" /><br />
<strong>Often, you can recover, but your opponent can&#8217;t.</strong></p>
<p>Try different meteor smashes out, and experiment to see which ones work best!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/08/meteor4x.png" alt="" /></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/08/meteor5.png" alt="" /></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/08/meteor6.png" alt="" /></p>
]]></content:encoded>
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		<item>
		<title>Mushroom Kingdom III</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/07/18/mushroom-kingdom-iii/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/07/18/mushroom-kingdom-iii/#comments</comments>
		<pubDate>Mon, 18 Jul 2011 04:00:55 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Stages]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2291</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/07/mkiiiicon.png" alt="my specific icon" /><br/>Grass Land in all its glory! A glorification of Super Mario Bros. 3, this stage takes elements from a variety of parts of that game! A breeze seems to blow as nostalgia pours over you. Even the background is cut off near the boundaries here! There are a few special blocks placed around that can [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/07/mkiiiicon.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/07/mkiii1.png" alt="Image" width="250" height="205" /><br />
<strong>Grass Land in all its glory!</strong></p>
<p>A glorification of Super Mario Bros. 3, this stage takes elements from a variety of parts of that game!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/07/mkiii2.png" alt="Image" width="250" height="205" /><br />
<strong>A breeze seems to blow as nostalgia pours over you.</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/07/mkiii3.png" alt="Image" width="250" height="205" /><br />
<strong>Even the background is cut off near the boundaries here!</strong></p>
<p>There are a few special blocks placed around that can aid you in victory.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/07/mkiii4.png" alt="Image" width="250" height="205" /><br />
<strong>? blocks let items out when hit.</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/07/mkiii5.png" alt="Image" width="250" height="205" /><br />
<strong>Note blocks bounce you up when you land on them.</strong></p>
<p>However, danger lurks in the Mushroom Kingdom. When the four tones play, you know what&#8217;s going to happen&#8230;</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/07/mkiii6.png" alt="Image" width="250" height="205" /><br />
<strong>The hammer bro!</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/07/mkiii7.png" alt="Image" width="250" height="205" /><br />
<strong>He just keeps throwing hammers!</strong></p>
<p>However, a stage such as this doesn&#8217;t come without a price &#8211; <strong>Mushroom Kingdom II will not be appearing in the final game.</strong> We are sorry that this had to be, but we hope that this stage will make it up to all the fans.</p>
<p>All other content on the Smash Flash Dojo will not be removed from the game.</p>
]]></content:encoded>
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		<title>Metroid</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/07/06/metroid/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/07/06/metroid/#comments</comments>
		<pubDate>Wed, 06 Jul 2011 04:00:35 +0000</pubDate>
		<dc:creator>Damian</dc:creator>
				<category><![CDATA[Assist Trophies]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2264</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/07/Mtrd_1.bmp" alt="my specific icon" /><br/>It&#8217;s a Metroid! These artificial life forms feed on the Life Energy of their prey. It returns as an Assist Trophy from Super Smash Bros. Brawl and as such, anyone who played that game will be familar with the effect of the Metroids. It looks scary&#8230; For those who haven&#8217;t played Super Smash Bros. Brawl, [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/07/Mtrd_1.bmp" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/07/Metroid.gif" alt="null" /></p>
<p>It&#8217;s a Metroid! These artificial life forms feed on the Life Energy of their prey. It returns as an Assist Trophy from <em>Super Smash Bros. Brawl</em> and as such, anyone who played that game will be familar with the effect of the Metroids.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/07/Mtrd_2.bmp" alt="" /><br />
<strong>It looks scary&#8230;</strong></p>
<p>For those who haven&#8217;t played <em>Super Smash Bros. Brawl</em>, let me explain what the Metroids do after you release them from an Assist Trophy: First, they&#8217;ll start to fly around, and when they see their prey&#8230;</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/07/Mtrd_3.bmp" alt="" /><br />
<strong>Gaah! Get it off me!</strong></p>
<p>It will attach to him or her, and start consuming his or her life energy. In <em>Super Smash Flash 2</em> this will be represented by a rising damage percentage. Do remember that Metroids are dangerous, once they&#8217;ve got you in their sight, you better start running!</p>
]]></content:encoded>
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		<item>
		<title>Yoshi&#8217;s Island</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/07/01/yoshis-island/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/07/01/yoshis-island/#comments</comments>
		<pubDate>Fri, 01 Jul 2011 04:00:30 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Stages]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2248</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/06/yiicon.png" alt="my specific icon" /><br/>Welcome to Yoshi&#8217;s Island! You get a nice birds-eye view of the whole island from the clouds. The key feature of this stage seems to be the wheel in the center. It has four platforms and rotates. Spinning round and round&#8230; These side platforms make good distractions from the center action. In addition, Goonies sometimes [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/06/yiicon.png" alt="my specific icon" /><br/><p>Welcome to Yoshi&#8217;s Island!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/06/yi1.png" alt="Image" width="250" height="205" /><br />
<strong>You get a nice birds-eye view of the whole island from the clouds.</strong></p>
<p>The key feature of this stage seems to be the wheel in the center. It has four platforms and rotates.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/06/yi3.png" alt="Image" width="250" height="205" /><br />
<strong>Spinning round and round&#8230;</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/06/yi2.png" alt="Image" width="250" height="205" /><br />
<strong>These side platforms make good distractions from the center action.</strong></p>
<p>In addition, Goonies sometimes fly by for a visit! You can hitch a ride on them, as well.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/06/yi4.png" alt="Image" width="250" height="205" /><br />
<strong>However, they will start to fall if you stand on them too long.</strong></p>
]]></content:encoded>
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		<item>
		<title>Meta Knight</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/06/06/meta-knight/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/06/06/meta-knight/#comments</comments>
		<pubDate>Mon, 06 Jun 2011 03:46:19 +0000</pubDate>
		<dc:creator>Geno</dc:creator>
				<category><![CDATA[Veteran Fighters]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2187</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/meta.png" alt="my specific icon" /><br/>Meta Knight makes his return to Super Smash Flash 2! This mysterious masked man is said to be Dreamland&#8217;s guardian. Meta Knight stands firmly on the field of battle, such grace is expected from a swordsman. Use his unique equipement to battle your foes! Meta Knight&#8217;s Special Moves Standard Special Move Mach Tornado Side Special [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/meta.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/pixel23.gif" alt="" /></p>
<p>Meta Knight makes his return to <em>Super Smash Flash 2</em>! This mysterious masked man is said to be Dreamland&#8217;s guardian.</p>
<p>Meta Knight stands firmly on the field of battle, such grace is expected from a swordsman. Use his unique equipement to battle your foes!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/06/meta-4.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/06/Meta-2.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/06/Meta1.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/06/Meta3.png" alt="" /></p>
<table class="SMoves">
<tbody>
<tr>
<th class="SMoves_t" colspan="2">Meta Knight&#8217;s Special Moves</th>
</tr>
<tr>
<th>Standard Special Move</th>
<td>Mach Tornado</td>
</tr>
<tr>
<th>Side Special Move</th>
<td>Drill Rush</td>
</tr>
<tr>
<th>Up Special Move</th>
<td>Shuttle Loop</td>
</tr>
<tr>
<th>Down Special Move</th>
<td>Dimensional Cape</td>
</tr>
<tr>
<th>Final Smash</th>
<td>Mach Tornado Ultra</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<item>
		<title>Welcome Back</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/06/06/welcome-back/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/06/06/welcome-back/#comments</comments>
		<pubDate>Mon, 06 Jun 2011 03:44:25 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Notices]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2210</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/06/noticeicon.png" alt="my specific icon" /><br/>We&#8217;re back! Though you won&#8217;t see as many regular updates, expect to see at least a few each month. That&#8217;s better than before, at least. It should be enough to keep everyone excited about the game. Good times are up ahead&#8230;]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/06/noticeicon.png" alt="my specific icon" /><br/><p>We&#8217;re back!</p>
<p>Though you won&#8217;t see as many regular updates, expect to see at least a few each month. That&#8217;s better than before, at least. It should be enough to keep everyone excited about the game.</p>
<p>Good times are up ahead&#8230;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Trigger Items</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/04/01/dojo-ending/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/04/01/dojo-ending/#comments</comments>
		<pubDate>Fri, 01 Apr 2011 04:00:44 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Normal Items]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2168</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/06/objectionicon.png" alt="my specific icon" /><br/>Your testimony just now&#8230; It was all just one giant lie! And your lie has proven one very clear thing&#8230; That there is more content to be shown! This looks like an ordinary item, right? However, this is what is known as a Trigger Item. When you pick it up&#8230; OBJECTION! &#8230;and you&#8217;re sent flying. [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/06/objectionicon.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/03/OBJECTION.png" alt="" /></p>
<p>Your testimony just now&#8230; It was all just one giant lie! And your lie has proven one very clear thing&#8230; That there is more content to be shown!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/03/Trigger1.png" alt="" /><br />
<strong>This looks like an ordinary item, right?</strong></p>
<p>However, this is what is known as a Trigger Item. When you pick it up&#8230;</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/03/Trigger2.png" alt="" /><br />
<strong>OBJECTION!</strong></p>
<p>&#8230;and you&#8217;re sent flying. It certainly adds an extra element into the match. Is this item really going to help me? Or could it be a trigger? You&#8217;ll never know until you pick it up.</p>
<p>Also, that might not be the only trigger to occur&#8230;</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/03/Trigger3.png" alt="" /><br />
<strong>Agh! I can&#8217;t move!</strong></p>
]]></content:encoded>
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		<item>
		<title>Dojo Hiatus</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/03/14/dojo-hiatus/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/03/14/dojo-hiatus/#comments</comments>
		<pubDate>Mon, 14 Mar 2011 00:00:10 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Notices]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2144</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/06/noticeicon.png" alt="my specific icon" /><br/>Sorry everyone, but with the school year, we haven&#8217;t made much progress in anything. Most of what is left to put up on the Dojo isn&#8217;t completed, so you&#8217;ll just have to wait. We may have some updates on special occasions in the meantime, but don&#8217;t expect constant updates for a while. There will be [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/06/noticeicon.png" alt="my specific icon" /><br/><p>Sorry everyone, but with the school year, we haven&#8217;t made much progress in anything. Most of what is left to put up on the Dojo isn&#8217;t completed, so you&#8217;ll just have to wait.</p>
<p>We may have some updates on special occasions in the meantime, but don&#8217;t expect constant updates for a while.</p>
<p>There will be another update when the hiatus ends.</p>
]]></content:encoded>
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		<title>Light Yagami</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/03/07/light-yagami/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/03/07/light-yagami/#comments</comments>
		<pubDate>Mon, 07 Mar 2011 04:30:31 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Assist Trophies]]></category>

		<guid isPermaLink="false">http://mcleodgaming.com/dojo2/?p=334</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/03/lighticon.png" alt="my specific icon" /><br/>Light Yagami appears in battle! He wields the Death Note, a powerful notebook that brings death to anyone whose name is written inside. I see he brought Misa with him&#8230; Misa will seek out any nearby opponents, and Light will write their names in the Death Note. W-what&#8217;s this? That counter shows how many seconds [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/03/lighticon.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/06/lightbig.gif" alt="" /></p>
<p>Light Yagami appears in battle! He wields the Death Note, a powerful  notebook that brings death to anyone whose name is written inside.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/03/light1f.png" alt="Image" width="250" height="205" /><br />
<strong>I see he brought Misa with him&#8230;</strong></p>
<p>Misa will seek out any nearby opponents, and Light will write their names in the Death Note.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/03/light2j.png" alt="Image" width="250" height="205" /><br />
<strong>W-what&#8217;s this?</strong></p>
<p>That counter shows how many seconds you have left. And at the moment it drops to 0&#8230;</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/03/light3i.png" alt="Image" width="250" height="205" /><br />
<strong>BAM! Instant KO.</strong></p>
<p>But don&#8217;t panic, if you can stay out of Misa&#8217;s sight, Light won&#8217;t be able to write your name.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/03/light4z.png" alt="Image" width="250" height="205" /><br />
<strong>Where did everyone go?</strong></p>
]]></content:encoded>
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		<slash:comments>28</slash:comments>
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		<item>
		<title>Hey, We&#8217;re Back!</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/03/04/hey-were-back/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/03/04/hey-were-back/#comments</comments>
		<pubDate>Fri, 04 Mar 2011 01:42:02 +0000</pubDate>
		<dc:creator>sirtopeia</dc:creator>
				<category><![CDATA[Notices]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2111</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/06/noticeicon.png" alt="my specific icon" /><br/>I think the title pretty much explains it all. I promise this site will NEVER break again. *knocks on wood* Now that it&#8217;s fixed, I have some new design plans for the site. Stick around and find out soon enough.]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/06/noticeicon.png" alt="my specific icon" /><br/><p>I think the title pretty much explains it all.</p>
<p>I promise this site will NEVER break again. *knocks on wood*</p>
<p>Now that it&#8217;s fixed, I have some new design plans for the site. Stick around and find out soon enough.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Metroid: Vs. Ridley</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/02/25/metroid-vs-ridley/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/02/25/metroid-vs-ridley/#comments</comments>
		<pubDate>Fri, 25 Feb 2011 05:00:15 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1760</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/metroidmusicicon.png" alt="my specific icon" /><br/>&#8220;Metroid: Vs. Ridley&#8221; (0:44) Composers: Kenji Yamamoto &#038; Minako Hamano Arranger: Metroid Metal • Copyrights for this song are held by Nintendo. • Check your volume settings. This song always seems to appear in the Metroid games. And it&#8217;s there for a good reason &#8211; this is the theme of Ridley, the primary villain and [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/metroidmusicicon.png" alt="my specific icon" /><br/><p><strong>&#8220;Metroid: Vs. Ridley&#8221;</strong> (0:44)</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="200" height="20" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="bgcolor" value="000000" /><param name="FlashVars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/SSF2Ridley.mp3" /><param name="src" value="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" /><param name="flashvars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/SSF2Ridley.mp3" /><embed type="application/x-shockwave-flash" width="200" height="20" src="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" flashvars="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/SSF2Ridley.mp3" bgcolor="000000"></embed></object></p>
<p><strong>Composers: Kenji Yamamoto &#038; Minako Hamano</strong><br />
<strong>Arranger: Metroid Metal</strong></p>
<p>• Copyrights for this song are held by Nintendo.<br />
• Check your volume settings.</p>
<p>This song always seems to appear in the <em>Metroid</em> games. And it&#8217;s there for a good reason &#8211; this is the theme of Ridley, the primary villain and Samus&#8217; arch-nemesis.</p>
<p>The song itself is simply heavy metal, all the time. Intense, just like the battles that take place when the music goes on. It makes even more sense when you think about what Ridley becomes in the <em>Metroid Prime</em> games.</p>
<p>I wonder where this could show up in the game&#8230;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/SSF2Scale.mp3" length="1141053" type="audio/mpeg" />
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		<title>Proto Man</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/02/21/proto-man/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/02/21/proto-man/#comments</comments>
		<pubDate>Mon, 21 Feb 2011 05:00:11 +0000</pubDate>
		<dc:creator>Damian</dc:creator>
				<category><![CDATA[Assist Trophies]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2109</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/ProtoMan.png" alt="my specific icon" /><br/>Proto Man, Mega Man&#8217;s older brother, appears as an Assist Trophy in Super Smash Flash 2! Before Proto Man appears, a very familiar whistle will play&#8230; Once he&#8217;s on the battlefield, he&#8217;ll start ramming opponents with his shield. And of course, Proto Man will also fire his Arm Cannon every now and then. Take this! [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/ProtoMan.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/ProtoMan-1.png" alt="" /></p>
<p>Proto Man, Mega Man&#8217;s older brother, appears as an Assist Trophy in Super Smash Flash 2!</p>
<p>Before Proto Man appears, a very familiar whistle will play&#8230;</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/ProtoMan4.png" alt="" /><br />
<strong>Once he&#8217;s on the battlefield, he&#8217;ll start ramming opponents with his shield.</strong></p>
<p>And of course, Proto Man will also fire his Arm Cannon every now and then.<br />
<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/ProtoMan1.png" alt="" /><br />
<strong>Take this!</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/ProtoMan3.png" alt="" /><br />
<strong>He can even fire while in the air.</strong></p>
<p>Occasionally, Proto Man will also use the strongest attack in his arsenal:</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/ProtoMan2.png" alt="" /><br />
<strong>BIG BANG BLAST!</strong></p>
<p>It takes a second to shoot, but it can pack quite a punch!</p>
<p>But do remember that, even though Proto Man is a strong ally, his possibilities are not endless. Proto Man will only attack in a small area of the stage, following a pattern. Maybe you could try to keep your foes in that area?</p>
]]></content:encoded>
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		<title>Dr. Wily</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/02/18/dr-wily/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/02/18/dr-wily/#comments</comments>
		<pubDate>Fri, 18 Feb 2011 05:00:30 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Adventure Mode]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1999</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/drwilyicon.png" alt="my specific icon" /><br/>Nuhahahaha! The name&#8217;s Wily! The one and only — the brilliant scientist, Dr. Wily! I&#8217;ve got you now, Wily! Dr. Albert Wily is the main boss of one of the many Adventure Mode stages, appearing in his famous Wily Capsule. He is unique as a boss in that, most of the time, he is impossible [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/drwilyicon.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/drwilymain.png" alt="" /></p>
<p>Nuhahahaha! The name&#8217;s Wily! The one and only — the brilliant scientist, Dr. Wily!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/drwily1.png" alt="" /><br />
<strong>I&#8217;ve got you now, Wily!</strong></p>
<p>Dr. Albert Wily is the main boss of one of the many <a href="http://ssfdojo.mcleodgaming.com/index.php/category/adventuremode/">Adventure Mode</a> stages, appearing in his famous Wily Capsule. He is unique as a boss in that, most of the time, he is impossible to hit!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/drwily2.png" alt="" /><br />
<strong>Wait, what? He was just here a second ago!</strong></p>
<p>His capsule fades in and out, and he appears at just the right time for him to strike! It really makes him a pain to fight.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/drwily3.png" alt="" /><br />
<strong>Agh! You won&#8217;t get away with this!</strong></p>
<p>Each time Wily reappears, he launches one of the many moves his machine carries, then promptly vanishes once again. Each of the abilities were taken from the numerous old versions of the Wily Capsule!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/drwily4.png" alt="" /><br />
<strong>Those spiraling energy balls! I remember those!</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/drwily5.png" alt="" /><br />
<strong>An electric bolt that splits on the ground!</strong></p>
<p>But, by far his nastiest trick is one borrowed from <em>Mega Man 7</em> &#8211; a quartet of homing elemental sparks! You&#8217;ll only see this on the higher difficulties, however.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/drwily6.png" alt="" /><br />
<strong>No&#8230; he wouldn&#8217;t&#8230;</strong></p>
<p>Once you finally take him down, he&#8217;ll go to plan B, as always.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/drwily7.png" alt="" /><br />
<strong>W-wait a minute! I promise to be good! I&#8217;m a changed man!</strong></p>
<p>&#8230; yeah right, Dr. Wily.</p>
]]></content:encoded>
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		<title>Ray Gun</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/02/14/ray-gun/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/02/14/ray-gun/#comments</comments>
		<pubDate>Mon, 14 Feb 2011 05:00:01 +0000</pubDate>
		<dc:creator>Zero Insanity</dc:creator>
				<category><![CDATA[Normal Items]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2046</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/RayGunCategory.png" alt="my specific icon" /><br/>As an item that has appeared in every Smash game to date, the Ray Gun returns to Flash! That thing almost looks like a toy&#8230; The Ray Gun is a very simple item. It shoots small rays of light, as its name implies. Unfortunately, it is limited to 15 shots. They don&#8217;t send opponents flying, [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/RayGunCategory.png" alt="my specific icon" /><br/><p><a href="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/RayGun.png"><img class="aligncenter size-full wp-image-2047" title="RayGun" src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/RayGun.png" alt="" width="261" height="146" /></a></p>
<p>As an item that has appeared in every <em>Smash</em> game to date, the Ray Gun returns to Flash!</p>
<p><a href="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/RayGun1.png"><img class="aligncenter size-full wp-image-2048" title="RayGun1" src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/RayGun1.png" alt="" width="250" height="205" /></a><strong>That thing almost looks like a toy&#8230;</strong></p>
<p>The Ray Gun is a very simple item.</p>
<p><a href="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/RayGun3.png"><img class="aligncenter size-full wp-image-2050" title="RayGun3" src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/RayGun3.png" alt="" width="250" height="205" /></a><strong>It shoots small rays of light, as its name implies.</strong></p>
<p>Unfortunately, it is limited to 15 shots.</p>
<p><a href="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/RayGun2.png"><img class="aligncenter size-full wp-image-2049" title="RayGun2" src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/RayGun2.png" alt="" width="250" height="205" /></a><strong>They don&#8217;t send opponents flying, but they can do a bit of damage.</strong></p>
<p>Once  it&#8217;s out of ammo, the only thing you can really do is throw it.  But if  you aren&#8217;t wary, you could find yourself in trouble.</p>
<p><a href="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/RayGun4.png"><img class="aligncenter size-full wp-image-2051" title="RayGun4" src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/RayGun4.png" alt="" width="250" height="205" /></a><strong>Oh, you&#8217;ve got to be kidding me&#8230;</strong></p>
]]></content:encoded>
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		<title>Coin Match</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/02/11/coin-match/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/02/11/coin-match/#comments</comments>
		<pubDate>Fri, 11 Feb 2011 07:24:44 +0000</pubDate>
		<dc:creator>Damian</dc:creator>
				<category><![CDATA[Game Modes]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=2018</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/Coin4.bmp" alt="my specific icon" /><br/>Today, we are going to take a look at one of the game modes of Super Smash Flash 2: Coin Match! Coins appeared! In Coin Match the objective is to collect as many coins as you can. These coins can be obtained by beating up your opponents. The fighter with the most coins at the [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/Coin4.bmp" alt="my specific icon" /><br/><p>Today, we are going to take a look at one of the game modes of <em>Super Smash Flash 2</em>: Coin Match!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/Coin1.bmp" alt="" /><br />
<strong>Coins appeared!</strong></p>
<p>In Coin Match the objective is to collect as many coins as you can. These coins can be obtained by beating up your opponents. The fighter with the most coins at the end of the match will be the winner.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/Coin2.bmp" alt="" /><br />
<strong>I&#8217;m rich!</strong></p>
<p>Coin Match is not very hard to understand, as it is not a very complex mode, but is it fun none the less. There is nothing better to know that you did not only win the match, but that you are also richer then the other contestants.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/Coin3.bmp" alt="" /><br />
<strong>I came to collect my debt!</strong></p>
<p>Just remember that money is not everything, okay?</p>
]]></content:encoded>
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		<title>Freezeflame Galaxy</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/02/09/freezeflame-galaxy/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/02/09/freezeflame-galaxy/#comments</comments>
		<pubDate>Wed, 09 Feb 2011 05:00:34 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Galaxy Tours]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1960</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/Freezeflame.png" alt="my specific icon" /><br/>It&#8217;s the galaxy that&#8217;s half cold and half hot &#8211; the Freezeflame Galaxy! Ice&#8230; ice everywhere! I-it&#8217;s so cold! The layout of this stage isn&#8217;t too complex. It has two platforms on the side, a big one in the middle, and a small one right above that. But don&#8217;t let its simplicity fool you! Naturally, [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/Freezeflame.png" alt="my specific icon" /><br/><p>It&#8217;s the galaxy that&#8217;s half cold and half hot &#8211; the Freezeflame Galaxy!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/Freezeflame1.png" alt="" /><br />
<strong>Ice&#8230; ice everywhere!</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/Freezeflame2.png" alt="" /><br />
<strong>I-it&#8217;s so cold!</strong></p>
<p>The layout of this stage isn&#8217;t too complex. It has two platforms on the side, a big one in the middle, and a small one right above that. But don&#8217;t let its simplicity fool you! Naturally, since this stage is mostly made of ice, it is pretty slippery.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/Freezeflame3.png" alt="" /><br />
<strong>If you don&#8217;t watch out, you could fall off.</strong></p>
<p>The center platform also has a gap in the middle.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/Freezeflame4.png" alt="" /><br />
<strong>It&#8217;s perfect for meteor smashing someone through!</strong></p>
<p>The freeze in the middle surrounded by the flame on the sides&#8230; That is what this level was all about &#8211; the joining of the two.</p>
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		<title>Starfy</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/02/07/starfy/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/02/07/starfy/#comments</comments>
		<pubDate>Mon, 07 Feb 2011 05:00:34 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Assist Trophies]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1948</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/StarfyIcon.png" alt="my specific icon" /><br/>Starfy, the creature neither a star or starfish, comes to Flash as an Assist Trophy! Once summoned, he slowly starts harmlessly walking around. &#8230;you&#8217;re kidding, right? However, once he gets close enough to someone&#8230; Star Spin! Starfy will start spinning multiple times, damaging anyone near him. He can still be attacked, though. Although Starfy isn&#8217;t [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/StarfyIcon.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/Starfy.png" alt="" /></p>
<p>Starfy, the creature neither a star or starfish, comes to Flash as an Assist Trophy!</p>
<p>Once summoned, he slowly starts harmlessly walking around.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/Starfy1.png" alt="" /><br />
<strong>&#8230;you&#8217;re kidding, right?</strong></p>
<p>However, once he gets close enough to someone&#8230;</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/Starfy2.png" alt="" /><br />
<strong>Star Spin!</strong></p>
<p>Starfy will start spinning multiple times, damaging anyone near him.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/Starfy3.png" alt="" /><br />
<strong>He can still be attacked, though.</strong></p>
<p>Although Starfy isn&#8217;t exactly &#8220;strong&#8221;, he can still be a useful ally. His spins can sometimes carry opponents off the edge!</p>
]]></content:encoded>
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		<title>Yoshi</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/02/04/yoshi/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/02/04/yoshi/#comments</comments>
		<pubDate>Fri, 04 Feb 2011 05:00:26 +0000</pubDate>
		<dc:creator>Damian</dc:creator>
				<category><![CDATA[Newcomers]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1478</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/yoshi.png" alt="my specific icon" /><br/>It&#8217;s Yoshi! This happy-go-lucky creature comes from Yoshi&#8217;s Island. Make use of his majestic Flutter Jump and egg-citing attacks on the battlefield. Yoshi looks like he is having a lot of fun! Yoshi&#8217;s Special Moves Standard Special Move Egg Lay Side Special Move Egg Roll Up Special Move Egg Throw Down Special Move Yoshi Bomb [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/yoshi.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/fix4.gif" alt="" /></p>
<p>It&#8217;s Yoshi! This happy-go-lucky creature comes from Yoshi&#8217;s Island.</p>
<p>Make use of his majestic Flutter Jump and egg-citing attacks on the battlefield. Yoshi looks like he is having a lot of fun!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/yoshi1.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/yoshi2g.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/yoshi3.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/yoshi4.png" alt="" /></p>
<table class="SMoves">
<tbody>
<tr>
<th class="SMoves_t" colspan="2">Yoshi&#8217;s Special Moves</th>
</tr>
<tr>
<th>Standard Special Move</th>
<td>Egg Lay</td>
</tr>
<tr>
<th>Side Special Move</th>
<td>Egg Roll</td>
</tr>
<tr>
<th>Up Special Move</th>
<td>Egg Throw</td>
</tr>
<tr>
<th>Down Special Move</th>
<td>Yoshi Bomb</td>
</tr>
<tr>
<th>Final Smash</th>
<td>Super Dragon</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<title>Shells</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/02/02/shells/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/02/02/shells/#comments</comments>
		<pubDate>Wed, 02 Feb 2011 05:00:26 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Normal Items]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1910</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/shellicon.png" alt="my specific icon" /><br/>Straight from the Mario series, Koopa Shells appear as items! The most basic shell is the Green Shell. When thrown or jumped on, it’ll slide across platforms and bounce off walls until it falls off the stage. This thing packs quite a punch! The original Super Smash Bros. and its sequal contained the Red Shell [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/shellicon.png" alt="my specific icon" /><br/><p><img src="http://img51.imageshack.us/img51/7528/shells.gif" alt="" /></p>
<p>Straight from the <em>Mario</em> series, Koopa Shells appear as items!</p>
<p>The most basic shell is the Green Shell. When thrown or jumped on, it’ll slide across platforms and bounce off walls until it falls off the stage.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/greenshell.png" alt="" /><br />
<strong>This thing packs quite a punch!</strong></p>
<p>The original <em>Super Smash Bros.</em> and its sequal contained the Red Shell as well. They home in on any character in the area, but only stay on the platform they landed on.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/redshell.png" alt="" /><br />
<strong>When a Red Shell is placed on a small platform, it can be quite a hazard!</strong></p>
<p>The final type only appeared in the <em>Mario Kart</em> series – the Spiked Shell, otherwise known as the Blue Shell.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/02/blueshell.png" alt="It's even worse when you think about what happens when Mega Man touches spikes." /><br />
<strong>Oh no! It’s coming straight at me!</strong></p>
<p>This shell will fly away when thrown, coming back in a short amount of time into the lead player! If you’re in the lead yourself, try to grab it, as it won’t target the thrower.</p>
<p>Each individual Koopa Shell has benefits and drawbacks; use each one wisely to finish off your foes.</p>
]]></content:encoded>
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		<title>Tails</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/01/31/tails/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/01/31/tails/#comments</comments>
		<pubDate>Mon, 31 Jan 2011 05:00:49 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Veteran Fighters]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1899</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/tails.png" alt="my specific icon" /><br/>It&#8217;s Tails! This little two-tailed fox joins the fun once more. As you might expect from him, his airial actions are excellent. Attack foes from high up in the air! Tails&#8217; Special Moves Standard Special Move Electron Cannon Side Special Move Rhythm Twister Up Special Move Tails Whirlwind Down Special Move Spin Dash Final Smash [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/tails.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/pixel16.gif" alt="" /></p>
<p>It&#8217;s Tails! This little two-tailed fox joins the fun once more.</p>
<p>As you might expect from him, his airial actions are excellent. Attack foes from high up in the air!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/Tails2.png" alt="" width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/Tails1.png" alt="" width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/Tails4.png" alt="" width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/Tails3.png" alt="" width="192" height="158" /></p>
<table class="SMoves">
<tbody>
<tr>
<th class="SMoves_t" colspan="2">Tails&#8217; Special Moves</th>
</tr>
<tr>
<th>Standard Special Move</th>
<td>Electron Cannon</td>
</tr>
<tr>
<th>Side Special Move</th>
<td>Rhythm Twister</td>
</tr>
<tr>
<th>Up Special Move</th>
<td>Tails Whirlwind</td>
</tr>
<tr>
<th>Down Special Move</th>
<td>Spin Dash</td>
</tr>
<tr>
<th>Final Smash</th>
<td>Tornado</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<title>Four kinds of special moves</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/01/24/four-kinds-of-special-moves/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/01/24/four-kinds-of-special-moves/#comments</comments>
		<pubDate>Mon, 24 Jan 2011 16:54:10 +0000</pubDate>
		<dc:creator>Damian</dc:creator>
				<category><![CDATA[Smash 101]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1881</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/FSM.bmp" alt="my specific icon" /><br/>We&#8217;ve already talked about the types of standard attacks a character can use. However, each character also has four different special moves! If you don&#8217;t press any directions while pressing the special move button, you&#8217;ll perform a standard special move. Normal special moves are often projectiles or strong, chargeable attacks and these are usually the [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/FSM.bmp" alt="my specific icon" /><br/><p>We&#8217;ve already talked about the types of standard attacks a character can use. However, each character also has four different special moves!<br />
<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/fourspecial1.png" alt="" /><br />
<strong>If you don&#8217;t press any directions while pressing the special move button, you&#8217;ll perform a standard special move.</strong></p>
<p>Normal special moves are often projectiles or strong, chargeable attacks and these are usually the calling card of the character. Also, note that if you use a normal special move with the Smash Ball, you&#8217;ll use your Final Smash.<br />
<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/fourspecial2.png" alt="" /><br />
<strong>Holding Left or Right while pushing the special move button results in a side special move</strong></p>
<p>Many of these moves cause your character to dash forward. Some of these could come in very handy for horizontal recovery.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/fourspecial3.png" alt="" /><br />
<strong>If Up and the special move button are pressed, you&#8217;ll do an up special.</strong></p>
<p>Up special moves usually help you recover horizontally or vertically.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/fourspecial4.png" alt="" /><br />
<strong>Lastly, pressing Down and the special move button will cause you to use a down special move.</strong></p>
<p>The down special move is the most varied, it&#8217;s often a defensive attack but it can also be a move that changes your character&#8217;s other moves.</p>
<p>Of course, the examples given here aren&#8217;t always the case; every character&#8217;s moves are unique!<br />
<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/fourspecial5.png" alt="" /><br />
<strong>The possibilities are endless!</strong></p>
]]></content:encoded>
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		<title>Viewtiful Joe</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/01/21/viewtiful-joe/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/01/21/viewtiful-joe/#comments</comments>
		<pubDate>Fri, 21 Jan 2011 13:42:10 +0000</pubDate>
		<dc:creator>Damian</dc:creator>
				<category><![CDATA[Assist Trophies]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1822</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/Joe5.bmp" alt="my specific icon" /><br/>Henshin a Go-Go Baby! It&#8217;s Viewtiful Joe, and he swoops straight onto the set from Movie Land. The star has arrived! Viewtiful Joe is what we call an &#8216;Intelligent Assist Trophy&#8216;. This means that once you summon him, he will not attack immediately, or focus on using one attack. He is free to run and [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/Joe5.bmp" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/JoePicture.gif" alt="" /></p>
<p>Henshin a Go-Go Baby! It&#8217;s Viewtiful Joe, and he swoops straight onto the set from Movie Land.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/Joe1.bmp" alt="" /><br />
<strong>The star has arrived!</strong></p>
<p>Viewtiful Joe is what we call an &#8216;<em>Intelligent Assist Trophy</em>&#8216;.<br />
This means that once you summon him, he will not attack immediately, or focus on using one attack.<br />
He is free to run and jump around, and he even has his own mini-moveset!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/Joe2.bmp" alt="" /><br />
<strong>Mach Speed!</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/Joe3.bmp" alt="" /><br />
<strong>Voomerang!</strong></p>
<p>But that&#8217;s not everything! He still has quite a few tricks up his sleeves.<br />
One thing is sure: Viewtiful Joe is one cool dude to have around!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/Joe4.bmp" alt="" /><br />
<strong>And for such a little man, he sure packs a punch.</strong></p>
]]></content:encoded>
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		<title>Casino Night Zone</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/01/17/casino-night-zone/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/01/17/casino-night-zone/#comments</comments>
		<pubDate>Mon, 17 Jan 2011 05:00:28 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Stages]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1789</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/casinoicon.png" alt="my specific icon" /><br/>Casino Night Zone was the fourth zone Sonic went to in Sonic the Hedgehog 2. This shining Casino City appears just like it did back in the 90&#8242;s. It&#8217;s pretty colorful. Wowww, my head&#8217;s spinning! This stage is made up of a big platform in the middle, along with two small ones on the sides. [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/casinoicon.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/casino1.png" alt="" /></p>
<p>Casino Night Zone was the fourth zone Sonic went to in Sonic the Hedgehog 2.<br />
This shining Casino City appears just like it did back in the 90&#8242;s.</p>
<p><img class="alignnone size-full wp-image-1791" title="casino2" src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/casino2.png" alt="" width="250" height="205" /><br />
<strong>It&#8217;s pretty colorful.</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/casino3.png" alt="" /><br />
<strong>Wowww, my head&#8217;s spinning!</strong></p>
<p>This stage is made up of a big platform in the middle, along with two small ones on the sides.<br />
However, there’s more to this stage that just that.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/casino4.png" alt="" /><br />
<strong>You could get knocked into a bumper and get sent flying!</strong></p>
<p>There’s even a moving bumper that goes around at the bottom of the stage.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/casino5.png" alt="" /><br />
<strong>Perhaps you could use it to help you recover&#8230;?</strong></p>
<p>All in all, we hope that this stage brings back some treasured memories from your adventures with Sonic and Tails. That&#8217;s really what this stage was meant for.</p>
]]></content:encoded>
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		<title>Renji</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/01/12/renji/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/01/12/renji/#comments</comments>
		<pubDate>Wed, 12 Jan 2011 05:00:32 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Assist Trophies]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1764</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/renjiicon.png" alt="my specific icon" /><br/>Coming from Bleach, this is Renji Abarai, the lieutenant of the 6th Division in the Gotei 13 under Captain Byakuya Kuchiki. I got you, Renji! Once summoned, Renji will start chasing down opponents, delivering a quick, three-slash combo once he gets close enough. Take that! He can attack in midair, too. After a short while [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/renjiicon.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/renjimain.png" alt="" /></p>
<p>Coming from Bleach, this is Renji Abarai, the lieutenant of the<br />
6th Division in the Gotei 13 under Captain Byakuya Kuchiki.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/renji1.png" alt="" /><br />
<strong>I got you, Renji!</strong></p>
<p>Once summoned, Renji will start chasing down opponents, delivering<br />
a quick, three-slash combo once he gets close enough.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/renji2.png" alt="" /><br />
<strong>Take that!</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/renji3.png" alt="" /><br />
<strong>He can attack in midair, too.</strong></p>
<p>After a short while of being on the battlefield, Renji will unleash his ultimate attack:</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/renji4.png" alt="" /><br />
<strong>Bankai: Hihiō Zabimaru!</strong></p>
<p>In this form, Renji concentrates his spirit energy and the power<br />
of his Zanpakutō Zabimaru to transform him into a massive version<br />
of its Shikai form resembling a skeletal snake. The snake head<br />
then quickly rushes forward, damaging any opponents in the way.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/renji5.png" alt="" /><br />
<strong>Look at that amazing range, too!</strong></p>
<p>Promptly after using this move, Renji disappears.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/renji6.png" alt="" /><br />
<strong>Until next time&#8230;</strong></p>
]]></content:encoded>
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		<title>Central Highway</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/01/10/central-highway/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/01/10/central-highway/#comments</comments>
		<pubDate>Mon, 10 Jan 2011 05:00:06 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Stages]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1747</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/chicon.png" alt="my specific icon" /><br/>It&#8217;s Central Highway, the first stage that appears in Mega Man X! Wrecked cars can be seen on the stage’s broken platforms. You can see the big city in the background. Central Highway is pretty basic. It consists only of three tall platforms that you battle on. Don&#8217;t fall down the gaps, though! A meteor [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/chicon.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/ch1.png" alt="" /></p>
<p>It&#8217;s Central Highway, the first stage that appears in Mega Man X!<br />
Wrecked cars can be seen on the stage’s broken platforms.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/ch2.png" alt="" /><br />
<strong>You can see the big city in the background.</strong></p>
<p>Central Highway is pretty basic. It consists only of<br />
three tall platforms that you battle on.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/ch3.png" alt="" /><br />
<strong>Don&#8217;t fall down the gaps, though!</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/ch5.png" alt="" /><br />
<strong>A meteor smash could cost you.</strong></p>
<p>However, you won&#8217;t exactly be by yourselves the whole time&#8230;</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/ch6.png" alt="" /><br />
<strong>Hey, look! It&#8217;s a Bee Blader!</strong></p>
<p>Every time you come here, you’re bound to have a great match.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/ch7.png" alt="" /><br />
<strong>Whoa! Heads up!</strong></p>
]]></content:encoded>
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		<title>Black Mage</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/01/07/black-mage/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/01/07/black-mage/#comments</comments>
		<pubDate>Fri, 07 Jan 2011 05:00:08 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Newcomers]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1722</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/blackmage.png" alt="my specific icon" /><br/>Black Mage, one of the Warriors of Light, unexpectedly joins the fray! Join him on his journey in Super Smash Flash 2. Use his unique moveset and devastating magic to knock your foes down! Black Mage&#8217;s Special Moves Standard Special Move Stop Side Special Move Haste Up Special Move Warp Down Special Move Meteor Final [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/blackmage.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/pixel15.gif" alt="" /></p>
<p>Black Mage, one of the Warriors of Light, unexpectedly joins the fray!</p>
<p>Join him on his journey in <em>Super Smash Flash 2</em>. Use his unique moveset and devastating magic to knock your foes down! </p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/bm3.png" alt="" width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/bm2.png" alt="" width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/bm4.png" alt="" width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/bm1.png" alt="" width="192" height="158" /></p>
<table class="SMoves">
<tbody>
<tr>
<th class="SMoves_t" colspan="2">Black Mage&#8217;s Special Moves</th>
</tr>
<tr>
<th>Standard Special Move</th>
<td>Stop</td>
</tr>
<tr>
<th>Side Special Move</th>
<td>Haste</td>
</tr>
<tr>
<th>Up Special Move</th>
<td>Warp</td>
</tr>
<tr>
<th>Down Special Move</th>
<td>Meteor</td>
</tr>
<tr>
<th>Final Smash</th>
<td>Random Battle</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<title>Dragon Ball: Power Scale</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/01/05/dragonball-power-scale/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/01/05/dragonball-power-scale/#comments</comments>
		<pubDate>Wed, 05 Jan 2011 05:00:28 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1714</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/dragonballmusicicon.png" alt="my specific icon" /><br/>&#8220;Dragonball: Power Scale&#8221; (1:11) Composer: Kenji Yamamoto • Copyrights for this song are held by Shonen. • Check your volume settings. Goku trains quite a lot for his fights. Arguably, he works harder outside of his battles than during them. This song seems to be an embodiment of that training regime, ever getting stronger. This [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/dragonballmusicicon.png" alt="my specific icon" /><br/><p><strong>&#8220;Dragonball: Power Scale&#8221;</strong> (1:11)</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="200" height="20" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="bgcolor" value="000000" /><param name="FlashVars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/SSF2Scale.mp3" /><param name="src" value="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" /><param name="flashvars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/SSF2Scale.mp3" /><embed type="application/x-shockwave-flash" width="200" height="20" src="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" flashvars="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/SSF2Scale.mp3" bgcolor="000000"></embed></object></p>
<p><strong>Composer: Kenji Yamamoto</strong></p>
<p>• Copyrights for this song are held by Shonen.<br />
• Check your volume settings.</p>
<p>Goku trains quite a lot for his fights. Arguably, he works harder outside of his battles than during them. This song seems to be an embodiment of that training regime, ever getting stronger.</p>
<p>This song was featured in <em>Dragonball Z: Budokai Tenkaichi 3</em>. Of course, it will play on <a href="http://ssfdojo.mcleodgaming.com/index.php/2010/12/31/namek-2/">Planet Namek</a>.</p>
]]></content:encoded>
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<enclosure url="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/SSF2Scale.mp3" length="1141053" type="audio/mpeg" />
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		<title>Pac-Man</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2011/01/03/pac-man/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2011/01/03/pac-man/#comments</comments>
		<pubDate>Mon, 03 Jan 2011 05:00:04 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Assist Trophies]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1704</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/PacmanPic.png" alt="my specific icon" /><br/>It&#8217;s Pac-Man! He takes on a retro design, hailing back from the arcades! The familiar tune starts him off. What makes this guy unique is that you can actually control him! He&#8217;ll follow what direction you press, allowing you to direct him at your foe. Watch yourself, though, as you&#8217;re still moving! Follow me! When [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/PacmanPic.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/pacmain.png" alt="" /></p>
<p>It&#8217;s Pac-Man! He takes on a retro design, hailing back from the arcades!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/pac1.png" alt="" /><br />
<strong>The familiar tune starts him off.</strong></p>
<p>What makes this guy unique is that you can actually control him! He&#8217;ll follow what direction you press, allowing you to direct him at your foe. Watch yourself, though, as you&#8217;re still moving!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/pac2.png" alt="" /><br />
<strong>Follow me!</strong></p>
<p>When Pac-Man finally reaches your opponent&#8230;</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/01/pac3.png" alt="" /><br />
<strong>CHOMP!</strong></p>
<p>They get sent flying! Direct him well, and he will be a valuable ally.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Planet Namek</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/12/31/namek-2/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/12/31/namek-2/#comments</comments>
		<pubDate>Fri, 31 Dec 2010 05:00:59 +0000</pubDate>
		<dc:creator>Geno</dc:creator>
				<category><![CDATA[Stages]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1686</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/namekicon.png" alt="my specific icon" /><br/>It&#8217;s Namek! The location of many intense battles, and the start of the Dragon Ball Z series. This really takes me back. Rocky formations rising from the water, and a sun glowing brightly in the sky. It&#8217;s a great view. The water isn&#8217;t just eye candy, though. If you don&#8217;t tread carefully, it could bring [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/namekicon.png" alt="my specific icon" /><br/><p>It&#8217;s Namek! The location of many intense battles, and the start of the Dragon Ball Z series.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/Namek1.png" alt="" width="250" height="205" /><br />
<strong>This really takes me back.<br />
</strong></p>
<p>Rocky formations rising from the water, and a sun glowing brightly in the sky.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/Namek2.png" alt="" width="250" height="205" /><br />
<strong>It&#8217;s a great view.<br />
</strong></p>
<p>The water isn&#8217;t just eye candy, though. If you don&#8217;t tread carefully, it could bring about your doom.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/Namek3.png" alt="" width="250" height="205" /><br />
<strong>Careful, Naruto!</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/Namek4.png" alt="" width="250" height="205" /><br />
<strong>Looks like the lake has claimed another life&#8230;</strong></p>
<p>&#8230;Or so you&#8217;d think. It&#8217;s not all over when you hit the water though. It&#8217;s completely possible to swim and jump out!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/Namek5.png" alt="" width="250" height="205" /><br />
<strong>Come on Ness, get out of there!</strong></p>
<p>But that&#8217;s not all on this epic stage! If you wait long enough, you may see a few familiar faces.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/Namek6.png" alt="" width="250" height="205" /><br />
<strong>Piccolo cautiously and quietly observes the battle from start to finish.</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/Namek7.png" alt="" width="250" height="205" /><br />
<strong>It&#8217;s Trunks! And Teen Gohan!</strong></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Naruto</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/12/29/naruto/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/12/29/naruto/#comments</comments>
		<pubDate>Wed, 29 Dec 2010 05:00:10 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Veteran Fighters]]></category>

		<guid isPermaLink="false">http://mcleodgaming.com/dojo2/?p=381</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/naruto.png" alt="my specific icon" /><br/>Naruto Uzumaki is back, but this time he dons his Naruto: Shippuden outfit! Check it out. Not just his outfit is different, but Naruto also goes full out with his signature jutsu attacks and ninja weaponry this time around. Summon clones, throw shuriken and move at high speeds, for such is the nature of a [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/naruto.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/pixel22.gif" alt="" /></p>
<p>Naruto Uzumaki is back, but this time he dons his <em>Naruto: Shippuden</em> outfit! Check it out.</p>
<p>Not just his outfit is different, but Naruto also goes full out with his signature jutsu attacks and ninja weaponry this time around. Summon clones, throw shuriken and move at high speeds, for such is the nature of a true ninja from Konoha!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/naruto1u.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/naruto2om.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/naruto3h.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/naruto4.png" alt="" /></p>
<table class="SMoves">
<tbody>
<tr>
<th class="SMoves_t" colspan="2">Naruto&#8217;s Special Moves</th>
</tr>
<tr>
<th>Standard Special Move</th>
<td>Rasengan</td>
</tr>
<tr>
<th>Side Special Move</th>
<td>Shadow Clone Launch</td>
</tr>
<tr>
<th>Up Special Move</th>
<td>Rising Kunai Slash</td>
</tr>
<tr>
<th>Down Special Move</th>
<td>Shadow Clone Summon</td>
</tr>
<tr>
<th>Final Smash</th>
<td>Kyuubi Naruto</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>Aerial Combat</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/12/27/aerial-combat/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/12/27/aerial-combat/#comments</comments>
		<pubDate>Mon, 27 Dec 2010 05:00:01 +0000</pubDate>
		<dc:creator>Zero Insanity</dc:creator>
				<category><![CDATA[Smash 101]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1599</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/Airial.png" alt="my specific icon" /><br/>Once you&#8217;re in the air, you can corner your opponents and finish them off. How to do this, you ask? Let&#8217;s take a look. Can&#8217;t escape me! There are many different kinds of aerial attacks. The Multi Hit; Rack up damage! The single strong hit; Get away from me! And of course, the Meteor Smash! [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/Airial.png" alt="my specific icon" /><br/><p>Once you&#8217;re in the air, you can corner your opponents and finish them off. How to do this, you ask? Let&#8217;s take a look.</p>
<p><a href="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/airial1.png"><img class="aligncenter size-full wp-image-1602" title="airial1" src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/airial1.png" alt="" width="250" height="205" /></a><strong>Can&#8217;t escape me!</strong></p>
<p>There are many different kinds of aerial attacks. The Multi Hit;<br />
<a href="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/AerialAttacks1.png"><img class="aligncenter size-full wp-image-1602" title="airial1" src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/AerialAttacks1.png" alt="" width="250" height="205" /></a><strong>Rack up damage!</strong></p>
<p>The single strong hit;<br />
<a href="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/AerialAttacks2.png"><img class="aligncenter size-full wp-image-1602" title="airial1" src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/AerialAttacks2.png" alt="" width="250" height="205" /></a><strong>Get away from me!</strong></p>
<p>And of course, the Meteor Smash!<br />
<a href="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/AerialAttacks3.png"><img class="aligncenter size-full wp-image-1602" title="airial1" src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/AerialAttacks3.png" alt="" width="250" height="205" /></a><strong>Insta-KO!</strong></p>
<p>All characters have different aerial attack types, that do different things.  Try finding a character that suits the way you like to play.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Amigo</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/12/24/amigo/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/12/24/amigo/#comments</comments>
		<pubDate>Fri, 24 Dec 2010 05:00:16 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Assist Trophies]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1631</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/amigoicon.png" alt="my specific icon" /><br/>Party until dawn with Amigo! When he shows up, everything around him just seems to get into the groove he brings. Samba! De Janeiro! Every character other than the summoner is forced to dance (In this game, taunt) continuously until Amigo leaves. But why wouldn&#8217;t you? Even the cacti are dancing! Hi! Samba! Though perhaps [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/amigoicon.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/amigomain.png" alt="" /></p>
<p>Party until dawn with Amigo! When he shows up, everything around him just seems to get into the groove he brings.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/amigo1.png" width="250" height="205"  /></center><strong>Samba! De Janeiro!</strong></p>
<p>Every character other than the summoner is forced to dance (In this game, taunt) continuously until Amigo leaves. But why wouldn&#8217;t you? Even the cacti are dancing!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/amigo2.png" width="250" height="205"  /></center><strong>Hi! Samba!</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/amigo3.png" width="250" height="205"  /></center><strong>Though perhaps you might attack your helpless foe&#8230;?</strong></p>
<p>Of course, Amigo wouldn&#8217;t be complete without his signature song!</p>
<p><strong>&#8220;Samba De Amigo: Samba De Janeiro&#8221;</strong> (0:15)</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="200" height="20" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="bgcolor" value="000000" /><param name="FlashVars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/SSF2Amigo.mp3" /><param name="src" value="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" /><param name="flashvars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/SSF2Amigo.mp3" /><embed type="application/x-shockwave-flash" width="200" height="20" src="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" flashvars="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/SSF2Amigo.mp3" bgcolor="000000"></embed></object></p>
<p><strong>Artist: Bellini</strong></p>
<p>• Copyrights for this song are held by Bellini.<br />
• Check your volume settings.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/SSF2Amigo.mp3" length="243768" type="audio/mpeg" />
		</item>
		<item>
		<title>Kirby</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/12/22/kirby/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/12/22/kirby/#comments</comments>
		<pubDate>Wed, 22 Dec 2010 05:00:41 +0000</pubDate>
		<dc:creator>TSON</dc:creator>
				<category><![CDATA[Veteran Fighters]]></category>

		<guid isPermaLink="false">http://dojo.jakesiegers.com/?p=187</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/kirby.png" alt="my specific icon" /><br/>He&#8217;s round, cute and pink; Kirby from the Stars comes back to Super Smash Flash 2! He has an unique ability that allows him to copy the power of his opponents. Use the power of your enemies against them! Kirby&#8217;s Special Moves Standard Special Move Inhale Side Special Move Hammer Up Special Move Final Cutter [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/kirby.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/pixel71.gif" alt="" /></p>
<p>He&#8217;s round, cute and pink; Kirby from the Stars comes back to <em>Super Smash Flash 2</em>!</p>
<p>He has an unique ability that allows him to copy the power of his opponents. Use the power of your enemies against them!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/kirby1.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/kirby2.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/kirby3.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/kirby4d.png" alt="" /></p>
<table class="SMoves">
<tr>
<th class="SMoves_t" colspan="2">Kirby&#8217;s Special Moves</th>
</tr>
<tr>
<th>Standard Special Move</th>
<td>Inhale</td>
</tr>
<tr>
<th>Side Special Move</th>
<td>Hammer</td>
</tr>
<tr>
<th>Up Special Move</th>
<td>Final Cutter</td>
</tr>
<tr>
<th>Down Special Move</th>
<td>Stone</td>
</tr>
<tr>
<th>Final Smash</th>
<td>Cook Kirby</td>
</tr>
</table>
]]></content:encoded>
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		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Ness</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/12/20/ness/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/12/20/ness/#comments</comments>
		<pubDate>Mon, 20 Dec 2010 05:00:54 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Newcomers]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=798</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/ness.png" alt="my specific icon" /><br/>The psychic youth from EarthBound makes his entry. It&#8217;s Ness! In addition to his oh-so-famous Baseball Bat, Ness is also gifted with psychokinesis, pyrokinesis and other PSI abilities. Use them wisely! Ness&#8217; Special Moves Standard Special Move PK Flash Side Special Move PK Fire Up Special Move PK Thunder Down Special Move PSI Magnet Final [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/ness.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/pixel17.gif" alt="" /></p>
<p>The psychic youth from EarthBound makes his entry. It&#8217;s Ness!</p>
<p>In addition to his oh-so-famous Baseball Bat, Ness is also gifted with psychokinesis, pyrokinesis and other PSI abilities. Use them wisely!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/nesspic1.png" alt="" width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/nesspic2.png" alt="" width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/nesspic3.png" alt="" width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/nesspic4.png" alt="" width="192" height="158" /></p>
<table class="SMoves">
<tbody>
<tr>
<th class="SMoves_t" colspan="2">Ness&#8217; Special Moves</th>
</tr>
<tr>
<th>Standard Special Move</th>
<td>PK Flash</td>
</tr>
<tr>
<th>Side Special Move</th>
<td>PK Fire</td>
</tr>
<tr>
<th>Up Special Move</th>
<td>PK Thunder</td>
</tr>
<tr>
<th>Down Special Move</th>
<td>PSI Magnet</td>
</tr>
<tr>
<th>Final Smash</th>
<td>PK Starstorm</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Samus</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/12/17/samus/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/12/17/samus/#comments</comments>
		<pubDate>Fri, 17 Dec 2010 05:00:47 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Veteran Fighters]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1606</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/samus.png" alt="my specific icon" /><br/>Samus Aran reporting for duty! She comes from the Metroid games. Her Power Suit comes with a variety of special abilities, including the well-known Power Beam and the Morph Ball. Use these to win the battle! Samus&#8217; Special Moves Standard Special Move Charge Shot Side Special Move Missile Up Special Move Screw Attack Down Special [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/samus.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/pixel24.gif" alt="" /></p>
<p>Samus Aran reporting for duty! She comes from the <em>Metroid</em> games.</p>
<p>Her Power Suit comes with a variety of special abilities, including the well-known Power Beam and the Morph Ball. Use these to win the battle!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/samus1.png" alt="" width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/samus2.png" alt="" width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/samus3.png" alt="" width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/samus4.png" alt="" width="192" height="158" /></p>
<table class="SMoves">
<tbody>
<tr>
<th class="SMoves_t" colspan="2">Samus&#8217; Special Moves</th>
</tr>
<tr>
<th>Standard Special Move</th>
<td>Charge Shot</td>
</tr>
<tr>
<th>Side Special Move</th>
<td>Missile</td>
</tr>
<tr>
<th>Up Special Move</th>
<td>Screw Attack</td>
</tr>
<tr>
<th>Down Special Move</th>
<td>Bomb</td>
</tr>
<tr>
<th>Final Smash</th>
<td>Hyper Beam</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Star Fox: Main Theme</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/12/13/star-fox-main-theme/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/12/13/star-fox-main-theme/#comments</comments>
		<pubDate>Mon, 13 Dec 2010 05:00:48 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1590</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/sfmusicicon.png" alt="my specific icon" /><br/>&#8220;Star Fox: Main Theme&#8221; (0:58) Composer: Koji Kondo Arranger: Hirokazu Ando • Copyrights for this song are held by Nintendo. • Check your volume settings. Throughout the Star Fox series, team Star Fox travels through space to take on various enemies, most of them controlled by the evil Andross. This song first appeared in Star [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/sfmusicicon.png" alt="my specific icon" /><br/><p><strong>&#8220;Star Fox: Main Theme&#8221;</strong> (0:58)</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="200" height="20" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="bgcolor" value="000000" /><param name="FlashVars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/SSF2Fox.mp3" /><param name="src" value="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" /><param name="flashvars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/SSF2Fox.mp3" /><embed type="application/x-shockwave-flash" width="200" height="20" src="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" flashvars="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/SSF2Fox.mp3" bgcolor="000000"></embed></object></p>
<p><strong>Composer: Koji Kondo</strong><br />
<strong>Arranger: Hirokazu Ando</strong></p>
<p>• Copyrights for this song are held by Nintendo.<br />
• Check your volume settings.</p>
<p>Throughout the <em>Star Fox</em> series, team Star Fox travels through space to take on various enemies, most of them controlled by the evil Andross.</p>
<p>This song first appeared in <em>Star Fox 64</em>, and has appeared in many games since. This particular version comes from the original <em>Super Smash Bros.</em>! It does sound pretty heroic.</p>
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		<slash:comments>0</slash:comments>
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		<title>Brawl Mode</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/12/08/brawl-mode/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/12/08/brawl-mode/#comments</comments>
		<pubDate>Wed, 08 Dec 2010 05:00:45 +0000</pubDate>
		<dc:creator>Damian</dc:creator>
				<category><![CDATA[Game Modes]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1570</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/Brawl1.bmp" alt="my specific icon" /><br/>It&#8217;s Brawl Mode! Brawl Mode is one of the primary modes found in Super Smash Flash 2. It allows you to enjoy all kinds of different fights, with all kinds of different characters, on all kind of different stages! There is indeed lots of diversity! But now you ask: &#8220;How do I play this mode?&#8221; [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/Brawl1.bmp" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/Brawl3.bmp" alt="" /><br />
<strong>It&#8217;s Brawl Mode!</strong></p>
<p>Brawl Mode is one of the primary modes found in Super Smash Flash 2. It allows you to enjoy all kinds of different fights, with all kinds of different characters, on all kind of different stages!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/Brawl2.bmp" alt="" /><br />
<strong>There is indeed lots of diversity!</strong></p>
<p>But now you ask: &#8220;How do I play this mode?&#8221; Good question, allow me to explain:</p>
<p>After you&#8217;ve selected your character and your field of battle, a countdown will start. Once it reaches 3, you&#8217;re ready to go and pummel your opponent. </p>
<p>You can freely move around with your character, and perform all kinds of attacks (character-specific &#8216;Special Moves&#8217; and regular attacks, both explained on this DOJO!! too).</p>
<p>The main objective of Brawl Mode is, too put it simple, knock your opponents out of the screen. How you do this is totally up to you. </p>
<p>When someone get&#8217;s K.O&#8217;d he or she will lose a stock.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/Brawl6.bmp" alt="" /><br />
<strong>And of course: A flashy effect</strong></p>
<p>Stocks are everything in Brawl Mode. Once a fighter is out of stocks, he or she can no longer fight. The last fighter to stand wins, so be sure to save your stock!</p>
<p>But of course, the <em>real</em> main objective of Brawl mode is&#8230;</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/Brawl4.bmp" alt="" /><br />
<strong>.. to have fun. Lots of fun</strong></p>
<p>That&#8217;s Brawl Mode in a nutshell. Oh! And one last thing I should mention: For Brawl Mode there is a team option, simply press the &#8216;Team Battle&#8217; icon on top of the screen and assemble your own teams. You have the Red Team, the Green Team and the Blue Team. When a character gets assigned to one of the teams, he or she will be tinted in the said colour too!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/Brawl5.bmp" alt="" /><br />
<strong>Have fun colouring around!</strong></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Lloyd</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/12/06/lloyd/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/12/06/lloyd/#comments</comments>
		<pubDate>Mon, 06 Dec 2010 05:00:42 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Veteran Fighters]]></category>

		<guid isPermaLink="false">http://mcleodgaming.com/dojo2/?p=325</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/lloyd.png" alt="my specific icon" /><br/>Lloyd Irving, hero of Tales of Symphonia, makes his return to Super Smash Flash 2! he fights using his two swords. Utilizing special moves learned throughout Tales of Symphonia, Lloyd is a real threat on the battlefield! Use his versatile abilities to dominate the stage. Lloyd&#8217;s Special Moves Standard Special Move Demon Fang Side Special [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/lloyd.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/pixel11.gif" alt="" /></p>
<p>Lloyd Irving, hero of <em>Tales of Symphonia</em>, makes his return to <em>Super Smash Flash 2</em>! he fights using his two swords.</p>
<p>Utilizing special moves learned throughout Tales of Symphonia, Lloyd is a real threat on the battlefield! Use his versatile abilities to dominate the stage. </p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/lloyd1.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/lloyd2.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/lloyd3.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/lloyd4.png" alt="" /></p>
<table class="SMoves">
<tbody>
<tr>
<th class="SMoves_t" colspan="2">Lloyd&#8217;s Special Moves</th>
</tr>
<tr>
<th>Standard Special Move</th>
<td>Demon Fang</td>
</tr>
<tr>
<th>Side Special Move</th>
<td>Sonic Thrust</td>
</tr>
<tr>
<th>Up Special Move</th>
<td>Tiger Blade</td>
</tr>
<tr>
<th>Down Special Move</th>
<td>Grave Blade</td>
</tr>
<tr>
<th>Final Smash</th>
<td>Falcon&#8217;s Crest</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<slash:comments>14</slash:comments>
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		<item>
		<title>Three Different Taunts</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/12/03/three-different-taunts/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/12/03/three-different-taunts/#comments</comments>
		<pubDate>Fri, 03 Dec 2010 05:00:06 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Techniques]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1535</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/taunticon.png" alt="my specific icon" /><br/>Like in Super Smash Bros. Brawl, you will be able to perform three different taunts! You&#8217;re too slow! Come on, step it up! Now that&#8217;s a cool pose. You can choose which taunt you perform by the direction buttons &#8211; Up and Down do the same taunt, Left and Right do another taunt, and if [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/taunticon.png" alt="my specific icon" /><br/><p>Like in <em>Super Smash Bros. Brawl</em>, you will be able to perform three different taunts! </p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/taunt1.png" width="250" height="205"  /></center><strong>You&#8217;re too slow!</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/taunt2.png" width="250" height="205"  /></center><strong>Come on, step it up!</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/taunt3.png" width="250" height="205"  /></center><strong>Now that&#8217;s a cool pose.</strong></p>
<p>You can choose which taunt you perform by the direction buttons &#8211; Up and Down do the same taunt, Left and Right do another taunt, and if you don&#8217;t press any direction, you&#8217;ll do yet another! There is a large variety for you to enjoy.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/taunt4.png" width="250" height="205"  /></center><strong>Got milk?</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/taunt5.png" width="250" height="205"  /></center><strong>Ha ha!</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/taunt6.png" width="250" height="205"  /></center><strong>Oh, Banana!</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/12/taunt7.png" width="250" height="205"  /></center><strong>Jump for joy!</strong></p>
<p>There are plenty of ways to torment your opponent. Be sure to have fun with them.</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Kingdom Hearts: Sinister Sundown</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/12/01/kingdom-hearts-sinister-sundown/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/12/01/kingdom-hearts-sinister-sundown/#comments</comments>
		<pubDate>Wed, 01 Dec 2010 05:00:52 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1520</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/khmusicicon.png" alt="my specific icon" /><br/>&#8220;Kingdom Hearts: Sinister Sundown&#8221; (0:34) Composer: Yoko Shimomura • Copyrights for this song are held by Square Enix. • Check your volume settings. Throughout the Kingdom Hearts series, the player confronts countless creatures. There were 3 primary types &#8211; Heartless, Nobodies, and the Unversed. This theme played when battling against Nobodies in Twilight Town. It&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/khmusicicon.png" alt="my specific icon" /><br/><p><strong>&#8220;Kingdom Hearts: Sinister Sundown&#8221;</strong> (0:34)</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="200" height="20" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="bgcolor" value="000000" /><param name="FlashVars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/SSF2Sundown.mp3" /><param name="src" value="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" /><param name="flashvars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/SSF2Sundown.mp3" /><embed type="application/x-shockwave-flash" width="200" height="20" src="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" flashvars="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/SSF2Sundown.mp3" bgcolor="000000"></embed></object></p>
<p><strong>Composer: Yoko Shimomura</strong></p>
<p>• Copyrights for this song are held by Square Enix.<br />
• Check your volume settings.</p>
<p>Throughout the <em>Kingdom Hearts</em> series, the player confronts countless creatures. There were 3 primary types &#8211; Heartless, Nobodies, and the Unversed. This theme played when battling against Nobodies in Twilight Town.</p>
<p>It&#8217;s the perfect song when taking down hordes of opponents. This will play on <a href="http://ssfdojo.mcleodgaming.com/index.php/2010/08/23/twilight-town/">Twilight Town</a>.</p>
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		<slash:comments>0</slash:comments>
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		<title>Sora</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/11/29/sora/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/11/29/sora/#comments</comments>
		<pubDate>Mon, 29 Nov 2010 05:00:21 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Newcomers]]></category>

		<guid isPermaLink="false">http://mcleodgaming.com/dojo2/?p=453</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/sora.png" alt="my specific icon" /><br/>The chosen wielder of the Keyblade makes his entrance; It&#8217;s Sora from Kingdom Hearts! Using combos with the Keyblade and a variety of magical abilities, Sora has many ways to defeat his opponent. Think creative! Sora&#8217;s Special Moves Standard Special Move Firaga Side Special Move Strike Raid Up Special Move Finishing Leap Down Special Move [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/sora.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/pixel191.gif" alt="" /></p>
<p>The chosen wielder of the Keyblade makes his entrance; It&#8217;s Sora from <em>Kingdom Hearts</em>!</p>
<p>Using combos with the Keyblade and a variety of magical abilities, Sora has many ways to defeat his opponent. Think creative!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/06/sorapic1.png" alt="" width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/06/sorapic2.png" alt="" width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/06/sorapic3.png" alt="" width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/06/sorapic4.png" alt="" width="192" height="158" /></p>
<table class="SMoves">
<tbody>
<tr>
<th class="SMoves_t" colspan="2">Sora&#8217;s Special Moves</th>
</tr>
<tr>
<th>Standard Special Move</th>
<td>Firaga</td>
</tr>
<tr>
<th>Side Special Move</th>
<td>Strike Raid</td>
</tr>
<tr>
<th>Up Special Move</th>
<td>Finishing Leap</td>
</tr>
<tr>
<th>Down Special Move</th>
<td>Thundaga</td>
</tr>
<tr>
<th>Final Smash</th>
<td>Trinity Limit</td>
</tr>
</tbody>
</table>
<p> </p>
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		<slash:comments>69</slash:comments>
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		<item>
		<title>Good Egg Galaxy</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/11/26/good-egg-galaxy/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/11/26/good-egg-galaxy/#comments</comments>
		<pubDate>Fri, 26 Nov 2010 05:00:08 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Galaxy Tours]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1514</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/gegicon.png" alt="my specific icon" /><br/>This is the first real stage from Super Mario Galaxy - the Good Egg Galaxy! Welcome to the Galaxy! There&#8217;s nothing unusual here, so it&#8217;s just a standard brawl. Of course, there is that house in the middle. Perhaps it could be used to your advantage? Of course, it isn&#8217;t always good protection.. One key [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/gegicon.png" alt="my specific icon" /><br/><p>This is the first real stage from <em>Super Mario Galaxy </em>- the Good Egg Galaxy!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/geg1.png" width="250" height="205"  /></center><strong>Welcome to the Galaxy!</strong></p>
<p>There&#8217;s nothing unusual here, so it&#8217;s just a standard brawl. Of course, there is that house in the middle. Perhaps it could be used to your advantage?</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/geg2.png" width="250" height="205"  /></center><strong>Of course, it isn&#8217;t always good protection..</strong></p>
<p>One key feature in <em>Super Mario Galaxy</em> was the gravity. That is, every planet had its own gravity. However, this will not be applied for this game.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/geg3.png" width="250" height="205"  /></center><strong>So much for not being able to fall&#8230;</strong></p>
<p>This is just one of the many locations in <a href="http://ssfdojo.mcleodgaming.com/index.php/category/galaxytours">Galaxy Tours</a>. No matter what changes happen, just go with it and have fun!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/geg4.png" width="250" height="205"  /></center><strong>You&#8217;re in for a battle that&#8217;s out of this world!</strong></p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Mr. Saturn</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/11/24/mr-saturn/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/11/24/mr-saturn/#comments</comments>
		<pubDate>Wed, 24 Nov 2010 05:00:52 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Normal Items]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1501</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/saturnicon.png" alt="my specific icon" /><br/>These are the adorable creatures that reside in Saturn Valley &#8211; the Mr. Saturns! CuTE! BoInG ZoOM! KaY-O! They&#8217;ll walk around on their own, but you can pick them up and toss them around! Maybe even at your foe&#8230;? &#8230;though, that didn&#8217;t seem to do much&#8230; The biggest strength of them, however, is their ability [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/saturnicon.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/saturnmain.png" alt="" /></p>
<p>These are the adorable creatures that reside in Saturn Valley &#8211; the Mr. Saturns!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/saturn1.png" width="250" height="205"  /></center><strong>CuTE! BoInG ZoOM! KaY-O!</strong></p>
<p>They&#8217;ll walk around on their own, but you can pick them up and toss them around!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/saturn2.png" width="250" height="205"  /></center><strong>Maybe even at your foe&#8230;?</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/saturn3.png" width="250" height="205"  /></center><strong>&#8230;though, that didn&#8217;t seem to do much&#8230;</strong></p>
<p>The biggest strength of them, however, is their ability to break shields. A couple hits with them and that shield will break!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/saturn4.png" width="250" height="205"  /></center><strong>I don&#8217;t think that will hold much longer, Rock&#8230;</strong></p>
<p>But overall, they&#8217;re just fun to have around. They seem to hop to the beat occasionally, too.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/saturn5.png" width="250" height="205"  /></center><strong>But sometimes, they trip. Aww!</strong></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mega Man</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/11/22/mega-man/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/11/22/mega-man/#comments</comments>
		<pubDate>Mon, 22 Nov 2010 05:00:37 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Veteran Fighters]]></category>

		<guid isPermaLink="false">http://mcleodgaming.com/dojo2/?p=397</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/megaman.png" alt="my specific icon" /><br/>The Blue Bomber makes his appeareance! Rocking his classic blue attire, Mega Man feels fresh and new. He fights his opponent packed with firepower. Use a large range of weapons to combat your foes! Mega Man&#8217;s Special Moves Standard Special Move Mega Buster Side Special Move Protoshield Up Special Move Beat Call Down Special Move [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/megaman.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/pixel10.gif" alt="" /></p>
<p>The Blue Bomber makes his appeareance! Rocking his classic blue attire, Mega Man feels fresh and new.</p>
<p>He fights his opponent packed with firepower. Use a large range of weapons to combat your foes!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/megaman1.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/megaman2.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/megaman3v.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/megaman4.png" alt="" /></p>
<table class="SMoves">
<tbody>
<tr>
<th class="SMoves_t" colspan="2">Mega Man&#8217;s Special Moves</th>
</tr>
<tr>
<th>Standard Special Move</th>
<td>Mega Buster</td>
</tr>
<tr>
<th>Side Special Move</th>
<td>Protoshield</td>
</tr>
<tr>
<th>Up Special Move</th>
<td>Beat Call</td>
</tr>
<tr>
<th>Down Special Move</th>
<td>Weapon Switch</td>
</tr>
<tr>
<th>Final Smash</th>
<td>Super Adaptor</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<slash:comments>16</slash:comments>
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		<item>
		<title>Capsule</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/11/17/capsule/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/11/17/capsule/#comments</comments>
		<pubDate>Wed, 17 Nov 2010 05:00:00 +0000</pubDate>
		<dc:creator>Damian</dc:creator>
				<category><![CDATA[Normal Items]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1458</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/CPicture5.bmp" alt="my specific icon" /><br/>The capsule, probably one of the most common items found in Super Smash Flash 2. While it may not be as flashy as the other items, it&#8217;s certainly useful! Protect me, capsule! It&#8217;s main purpose is to supply you with even more items. Throw it around to break it and reveal the treasure inside. Sometimes, [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/CPicture5.bmp" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/CPicture4.bmp" alt="" /></p>
<p>The capsule, probably one of the most common items found in Super Smash Flash 2. While it may not be as flashy as the other items, it&#8217;s certainly useful!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/CPicture2.bmp" alt="" /><br />
<strong>Protect me, capsule!</strong></p>
<p>It&#8217;s main purpose is to supply you with even more items. Throw it around to break it and reveal the treasure inside. Sometimes, it might explode though!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/CPicture1.bmp" alt="" /><br />
<strong>Pretty fireworks&#8230;</strong></p>
<p>But most of the time, it will just release an item. So when you see a capsule, be sure to grab it! The items inside might vary from Beam Swords to Smash Balls.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/CPicture3.bmp" alt="" /><br />
<strong>It&#8217;s all mine!</strong> </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Grabbing and Throwing</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/11/15/grabbing-and-throwing/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/11/15/grabbing-and-throwing/#comments</comments>
		<pubDate>Mon, 15 Nov 2010 05:00:04 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Smash 101]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1442</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/grabicon.png" alt="my specific icon" /><br/>Grabbing is a cool move you can whip out in the middle of combat. You can either press the standard attack button while shielding, or simply press the grab button to grab! Aha! You&#8217;re mine, now! While they are in your possession, you can press the attack button again to give him or her a [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/grabicon.png" alt="my specific icon" /><br/><p>Grabbing is a cool move you can whip out in the middle of combat. You can either press the standard attack button while shielding, or simply press the grab button to grab!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/grab1.png" width="250" height="205"  /></center><strong>Aha! You&#8217;re mine, now!</strong></p>
<p>While they are in your possession, you can press the attack button again to give him or her a good whack!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/grab2.png" width="250" height="205"  /></center><strong>Nothing you can do about this!</strong></p>
<p>But more importantly, you can press any direction to throw your opponent!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/grab3.png" width="250" height="205"  /></center><strong>You can throw them directly in front of you&#8230;</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/grab4.png" width="250" height="205"  /></center><strong>&#8230;send them sailing above you&#8230;</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/grab5.png" width="250" height="205"  /></center><strong>&#8230;toss them behind you&#8230;</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/grab6.png" width="250" height="205"  /></center><strong>&#8230;or drive them into the ground!</strong></p>
<p>If you get into the habit of shielding when you are in trouble, you will be in the perfect position to grab your foe!</p>
<p>But be careful &#8211; your opponent will eventually free himself. Don&#8217;t hold on for too long, or you&#8217;ll lose your chance to throw!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Pokemon: Trainer Battle</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/11/12/pokemon-trainer-battle/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/11/12/pokemon-trainer-battle/#comments</comments>
		<pubDate>Fri, 12 Nov 2010 05:00:23 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1429</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/pokemonmusicicon.png" alt="my specific icon" /><br/>&#8220;Pokemon: Trainer Battle&#8221; (0:54) Composer: Junichi Masuda Arranger: PokeRemixStudio • Copyrights for this song are held by Nintendo. • Check your volume settings. The concept of Pokemon is to train up your own Pokemon to battle other trainers, constantly getting stronger as the game progresses. This is the theme that plays during one of those [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/pokemonmusicicon.png" alt="my specific icon" /><br/><p><strong>&#8220;Pokemon: Trainer Battle&#8221;</strong> (0:54)</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="200" height="20" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="bgcolor" value="000000" /><param name="FlashVars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/SSF2Trainer.mp3" /><param name="src" value="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" /><param name="flashvars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/SSF2Trainer.mp3" /><embed type="application/x-shockwave-flash" width="200" height="20" src="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" flashvars="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/SSF2Trainer.mp3" bgcolor="000000"></embed></object></p>
<p><strong>Composer: Junichi Masuda</strong><br />
<strong>Arranger: PokeRemixStudio</strong></p>
<p>• Copyrights for this song are held by Nintendo.<br />
• Check your volume settings.</p>
<p>The concept of Pokemon is to train up your own Pokemon to battle other trainers, constantly getting stronger as the game progresses.</p>
<p>This is the theme that plays during one of those encounters. Intense and fast, it seems like the perfect song for a fight!</p>
<p>&#8230; too bad the best battles in the game don&#8217;t use this song&#8230;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/SSF2Trainer.mp3" length="869082" type="audio/mpeg" />
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		<item>
		<title>Link</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/11/10/link/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/11/10/link/#comments</comments>
		<pubDate>Wed, 10 Nov 2010 05:00:25 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Veteran Fighters]]></category>

		<guid isPermaLink="false">http://mcleodgaming.com/dojo2/?p=320</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/link.png" alt="my specific icon" /><br/>Link, The Hero of Time, returns to Super Smash Flash 2! Wielding the sacred Master Sword and equiped with a large range of weapons, Link is ready to face any opponent. Link&#8217;s Special Moves Standard Special Move Hero&#8217;s Bow Side Special Move Gale Boomerang Up Special Move Spin Attack Down Special Move Bomb Final Smash [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/link.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/pixel2.gif" alt="" /></p>
<p>Link, The Hero of Time, returns to <em>Super Smash Flash 2</em>!</p>
<p>Wielding the sacred Master Sword and equiped with a large range of weapons, Link is ready to face any opponent.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/link1j.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/link2mw.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/link3j.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/link4.png" alt="" /></p>
<table class="SMoves">
<tbody>
<tr>
<th class="SMoves_t" colspan="2">Link&#8217;s Special Moves</th>
</tr>
<tr>
<th>Standard Special Move</th>
<td>Hero&#8217;s Bow</td>
</tr>
<tr>
<th>Side Special Move</th>
<td>Gale Boomerang</td>
</tr>
<tr>
<th>Up Special Move</th>
<td>Spin Attack</td>
</tr>
<tr>
<th>Down Special Move</th>
<td>Bomb</td>
</tr>
<tr>
<th>Final Smash</th>
<td>Triforce Slash</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<slash:comments>13</slash:comments>
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		<item>
		<title>Tales of Symphonia: Beat the Angel</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/11/08/tales-of-symphonia-beat-the-angel/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/11/08/tales-of-symphonia-beat-the-angel/#comments</comments>
		<pubDate>Mon, 08 Nov 2010 05:00:36 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1407</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/talesmusicicon.png" alt="my specific icon" /><br/>&#8220;Tales of Symphonia: Beat the Angel&#8221; (0:42) Composer: Motoi Sakuraba • Copyrights for this song are held by Namco. • Check your volume settings. This song plays, quite fittingly, when you fight Mithos Yggdrassil in the Tower of Salvation. Collete is in grave danger and you have to help her! Beat the Angel gives you [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/talesmusicicon.png" alt="my specific icon" /><br/><p><strong>&#8220;Tales of Symphonia: Beat the Angel&#8221;</strong> (0:42)</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="200" height="20" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="bgcolor" value="000000" /><param name="FlashVars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/SSF2Angel.mp3" /><param name="src" value="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" /><param name="flashvars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/SSF2Angel.mp3" /><embed type="application/x-shockwave-flash" width="200" height="20" src="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" flashvars="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/SSF2Angel.mp3" bgcolor="000000"></embed></object></p>
<p><strong>Composer: Motoi Sakuraba</strong></p>
<p>• Copyrights for this song are held by Namco.<br />
• Check your volume settings.</p>
<p>This song plays, quite fittingly, when you fight Mithos Yggdrassil in the Tower of Salvation. Collete is in grave danger and you have to help her!</p>
<p>Beat the Angel gives you the feeling that if you don&#8217;t win, it&#8217;s all over. Never give up!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/SSF2Angel.mp3" length="679233" type="audio/mpeg" />
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		<item>
		<title>Goku</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/11/05/goku/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/11/05/goku/#comments</comments>
		<pubDate>Fri, 05 Nov 2010 04:00:36 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Newcomers]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1078</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/goku.png" alt="my specific icon" /><br/>Dragon Ball&#8217;s Son Goku appears to stand his ground in Super Smash Flash 2! Eager to fight strong opponents, Goku is ready to go all out. Can this strong warrior even be defeated?! Goku&#8217;s Special Moves Standard Special Move Kamehameha Side Special Move Ki Blasts Up Special Move Instant Transmission Down Special Move Kaio-ken Final [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/goku.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/pixel20.gif" alt="" /></p>
<p><em>Dragon Ball&#8217;s</em> Son Goku appears to stand his ground in <em>Super Smash Flash 2</em>!</p>
<p>Eager to fight strong opponents, Goku is ready to go all out. Can this strong warrior even be defeated?!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/goku1.png" alt="" width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/goku2.png" alt="" width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/goku3.png" alt="" width="192" height="158" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/goku4.png" alt="" width="192" height="158" /></p>
<table class="SMoves">
<tbody>
<tr>
<th class="SMoves_t" colspan="2">Goku&#8217;s Special Moves</th>
</tr>
<tr>
<th>Standard Special Move</th>
<td>Kamehameha</td>
</tr>
<tr>
<th>Side Special Move</th>
<td>Ki Blasts</td>
</tr>
<tr>
<th>Up Special Move</th>
<td>Instant Transmission</td>
</tr>
<tr>
<th>Down Special Move</th>
<td>Kaio-ken</td>
</tr>
<tr>
<th>Final Smash</th>
<td>Super Saiyan Goku</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gligar</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/11/03/gligar/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/11/03/gligar/#comments</comments>
		<pubDate>Wed, 03 Nov 2010 04:00:02 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Poké Balls]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1385</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/glicon.png" alt="my specific icon" /><br/>Gligar, the Flyscorpion Pokemon, appears! I&#8217;m ready for battle! Gligar uses Fury Cutter to strike the enemy at high speeds! That hurts, but it was kinda weak&#8230; If Gligar&#8217;s attack hits, he&#8217;ll dash again, for a total of five attacks. And with each consecutive strike, the damage he deals doubles! Eventually, he can hit really [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/glicon.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/glimain.png" alt="" /></p>
<p>Gligar, the Flyscorpion Pokemon, appears!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/gli1.png" width="250" height="205"  /></center><strong>I&#8217;m ready for battle!</strong></p>
<p>Gligar uses Fury Cutter to strike the enemy at high speeds!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/gli2.png" width="250" height="205"  /></center><strong>That hurts, but it was kinda weak&#8230;</strong></p>
<p>If Gligar&#8217;s attack hits, he&#8217;ll dash again, for a total of five attacks. And with each consecutive strike, the damage he deals doubles!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/gli3.png" width="250" height="205"  /></center><strong>Eventually, he can hit really hard!</strong></p>
<p>But if Gligar&#8217;s Fury Cutter is dodged or shielded, he&#8217;ll leave the fight.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/11/gli4.png" width="250" height="205"  /></center><strong>So long, suckers!</strong></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Super Mario Bros.: Good Egg Galaxy Theme</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/11/01/good-egg-galaxy-theme/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/11/01/good-egg-galaxy-theme/#comments</comments>
		<pubDate>Mon, 01 Nov 2010 04:00:21 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1370</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/mariomusicicon.png" alt="my specific icon" /><br/>&#8220;Super Mario Bros.: Good Egg Galaxy Theme&#8221; (1:03) Composer: Koji Kondo • Copyrights for this song are held by Nintendo. • Check your volume settings. After the Gateway Galaxy and entering the first dome, players were treated to the first &#8216;real&#8217; level of Super Mario Galaxy - Good Egg Galaxy. The song used in that [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/mariomusicicon.png" alt="my specific icon" /><br/><p><strong>&#8220;Super Mario Bros.: Good Egg Galaxy Theme&#8221;</strong> (1:03)</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="200" height="20" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="bgcolor" value="000000" /><param name="FlashVars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/SSF2GT.mp3" /><param name="src" value="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" /><param name="flashvars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/SSF2GT.mp3" /><embed type="application/x-shockwave-flash" width="200" height="20" src="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" flashvars="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/SSF2GT.mp3" bgcolor="000000"></embed></object></p>
<p><strong>Composer: Koji Kondo</strong></p>
<p>• Copyrights for this song are held by Nintendo.<br />
• Check your volume settings.</p>
<p>After the Gateway Galaxy and entering the first dome, players were treated to the first &#8216;real&#8217; level of <em>Super Mario Galaxy</em> -<br />
Good Egg Galaxy.</p>
<p>The song used in that stage is a full orchestral piece. It seems so calm and intense at the same time!</p>
<p>Of course, it will play on <a href="http://ssfdojo.mcleodgaming.com/index.php/category/galaxytours">Galaxy Tours</a>.</p>
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		<title>Difficulties</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/10/29/difficulties/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/10/29/difficulties/#comments</comments>
		<pubDate>Fri, 29 Oct 2010 04:00:10 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Adventure Mode]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1337</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/difficultiesicon.png" alt="my specific icon" /><br/>In Super Smash Flash 2, there are 4 difficulty modes: Beginner, Normal, Hard, and Insane! But there won&#8217;t just be more damage dealt to you. The amount and type of opponents changes as well! This seems too easy&#8230; Eh, I&#8217;m used to this by now. Little bit tougher, but I think I can handle this&#8230; [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/difficultiesicon.png" alt="my specific icon" /><br/><p>In Super Smash Flash 2, there are 4 difficulty modes: Beginner, Normal, Hard, and Insane! But there won&#8217;t just be more damage dealt to you. The amount and type of opponents changes as well!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/difficulties1.png" width="250" height="205"  /></center><strong>This seems too easy&#8230;</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/difficulties2.png" width="250" height="205"  /></center><strong>Eh, I&#8217;m used to this by now.</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/difficulties3.png" width="250" height="205"  /></center><strong>Little bit tougher, but I think I can handle this&#8230;</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/difficulties4.png" width="250" height="205"  /></center><strong>What the-!?</strong></p>
<p>In addition, the bosses you face will gain new attacks on higher difficulties, making them even more difficult to take down.</p>
<p>If you&#8217;re looking for a true challenge, by all means immediately set the difficulty to insane. You won&#8217;t be disappointed.</p>
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		<title>On The Edge</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/10/27/on-the-edge/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/10/27/on-the-edge/#comments</comments>
		<pubDate>Wed, 27 Oct 2010 04:00:40 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Smash 101]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1348</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/edgeicon.png" alt="my specific icon" /><br/>You&#8217;re knocked off the edge. You do your best attempt at recovering but you just barely don&#8217;t make it to the platform. What happens now? Will he make it? He made it! If you get close enough to a ledge, you&#8217;ll grab on to the edge and hang on. Now that you&#8217;re safely on the [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/edgeicon.png" alt="my specific icon" /><br/><p>You&#8217;re knocked off the edge. You do your best attempt at recovering but you just barely don&#8217;t make it to the platform.</p>
<p>What happens now?</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/edge1.png" width="250" height="205"  /></center><strong>Will he make it?</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/edge2.png" width="250" height="205"  /></center><strong>He made it!</strong></p>
<p>If you get close enough to a ledge, you&#8217;ll grab on to the edge and hang on.</p>
<p>Now that you&#8217;re safely on the ledge, you have a few options.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/edge3.png" width="250" height="205"  /></center><strong>Press the movement key facing the ledge to climb up.</strong></p>
<p>If you press the Shield button instead, you&#8217;ll get up and be invulnerable for a few moments.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/edge4.png" width="250" height="205"  /></center><strong>This can be useful in dodging attacks.</strong></p>
<p>If your enemy is close to your ledge, press the standard attack button to perform a ledge attack!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/edge5.png" width="250" height="205"  /></center><strong>Hands off my ledge!</strong></p>
<p>You can also try other things, such as jumping or simply falling off, to trick your opponent. Just because you&#8217;re on the edge, it doesn&#8217;t mean you have a disadvantage!</p>
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		<title>Sonic: Never Let It Go</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/10/22/sonic-never-let-it-go/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/10/22/sonic-never-let-it-go/#comments</comments>
		<pubDate>Fri, 22 Oct 2010 04:00:10 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1316</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/sonicmusicicon.png" alt="my specific icon" /><br/>&#8220;Sonic: Never Let It Go&#8221; (0:58) Composer: Maki Morrow • Copyrights for this song are held by Sega. • Check your volume settings. In the old days, there was an arcade game called Sonic the Fighters. There were eight playable characters, and the game had you fighting all of the others to see who would [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/sonicmusicicon.png" alt="my specific icon" /><br/><p><strong>&#8220;Sonic: Never Let It Go&#8221;</strong> (0:58)</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="200" height="20" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="bgcolor" value="000000" /><param name="FlashVars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/SSF2MetalSonic.mp3" /><param name="src" value="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" /><param name="flashvars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/SSF2MetalSonic.mp3" /><embed type="application/x-shockwave-flash" width="200" height="20" src="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" flashvars="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/SSF2MetalSonic.mp3" bgcolor="000000"></embed></object></p>
<p><strong>Composer: Maki Morrow<br />
</strong></p>
<p>• Copyrights for this song are held by Sega.<br />
• Check your volume settings.</p>
<p>In the old days, there was an arcade game called <em>Sonic the Fighters</em>. There were eight playable characters, and the game had you fighting all of the others to see who would be allowed to save the world from Dr. Robotnik.</p>
<p>Towards the end of that game, you had to fight against Metal Sonic. This is the song that played during that encounter.</p>
<p>While listening to this song, you must remember to never let it go! (The attack button, that is)</p>
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		<title>Lack of Update #2</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/10/20/lack-of-update-2/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/10/20/lack-of-update-2/#comments</comments>
		<pubDate>Wed, 20 Oct 2010 04:00:56 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Notices]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1320</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/06/noticeicon.png" alt="my specific icon" /><br/>Sorry again. I can&#8217;t be expected to make every update, and no one else is making any when I need them. I simply did not have time to make one for tonight. Updates will continue as scheduled, so expect one on friday! As usual, said update will be something not from the current demo. *Insert [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/06/noticeicon.png" alt="my specific icon" /><br/><p>Sorry again. I can&#8217;t be expected to make every update, and no one else is making any when I need them. I simply did not have time to make one for tonight.</p>
<p>Updates will continue as scheduled, so expect one on friday! As usual, said update will be something not from the current demo.</p>
<p>*Insert generic update that no one would care about anyways*</p>
]]></content:encoded>
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		<title>Hidden Leaf Village</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/10/18/konoha/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/10/18/konoha/#comments</comments>
		<pubDate>Mon, 18 Oct 2010 04:00:43 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Stages]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1305</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/konohaicon.png" alt="my specific icon" /><br/>Konohagakure, also known as Konoha, is the primary setting in Naruto. It&#8217;s pretty big. Here, you fight in the streets and on the rooftops! There&#8217;s lots of room for variety on this stage. Most of the action takes place on the rooftops. You can even stand on the trees! But this town is full of [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/konohaicon.png" alt="my specific icon" /><br/><p>Konohagakure, also known as Konoha, is the primary setting in <em>Naruto</em>. </p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/konoha1.png" width="250" height="205"  /></center><strong>It&#8217;s pretty big.</strong></p>
<p>Here, you fight in the streets and on the rooftops! There&#8217;s lots of room for variety on this stage.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/konoha2.png" width="250" height="205"  /></center><strong>Most of the action takes place on the rooftops.</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/konoha4.png" width="250" height="205"  /></center><strong>You can even stand on the trees!</strong></p>
<p>But this town is full of life. Some guest characters may appear on this stage too!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/konoha3.png" width="250" height="205"  /></center><strong>It&#8217;s Rock Lee!</strong></p>
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		<title>Donkey Kong</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/10/15/donkey-kong/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/10/15/donkey-kong/#comments</comments>
		<pubDate>Fri, 15 Oct 2010 04:00:21 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Newcomers]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1270</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/donkeykong.png" alt="my specific icon" /><br/>He&#8217;s the leader of the bunch; you know him well. He&#8217;s finally here to kick some tail! Donkey Kong is one heavy gorilla, and he has the sheer strenght to go with it. He can deal strong blows to knock his opponents far off the stage, watch out for this primate! Donkey Kong&#8217;s Special Moves [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/donkeykong.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/pixel21.gif" alt="" /></p>
<p>He&#8217;s the leader of the bunch; you know him well. He&#8217;s finally here to kick some tail!</p>
<p>Donkey Kong is one heavy gorilla, and he has the sheer strenght to go with it. He can deal strong blows to knock his opponents far off the stage, watch out for this primate!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/06/DK1.bmp" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/06/DK2.bmp" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/06/DK3.bmp" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2011/06/DK4.bmp" alt="" /></p>
<table class="SMoves">
<tbody>
<tr>
<th class="SMoves_t" colspan="2">Donkey Kong&#8217;s Special Moves</th>
</tr>
<tr>
<th>Standard Special Move</th>
<td>Giant Punch</td>
</tr>
<tr>
<th>Side Special Move</th>
<td>Headbutt</td>
</tr>
<tr>
<th>Up Special Move</th>
<td>Spinning Kong</td>
</tr>
<tr>
<th>Down Special Move</th>
<td>Hand Slap</td>
</tr>
<tr>
<th>Final Smash</th>
<td>Arcade</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<title>Saturn Valley</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/10/08/saturn-valley/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/10/08/saturn-valley/#comments</comments>
		<pubDate>Fri, 08 Oct 2010 04:00:48 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Stages]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1247</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/svicon.png" alt="my specific icon" /><br/>Welcome to Saturn Valley! Home to the adorable Mr. Saturn creatures, Ness and his friends traveled through here on their quest. They&#8230; they&#8217;re everywhere! Looks like some other things are making guest appearances too. Is that&#8230; no, it couldn&#8217;t be. It&#8217;s as if they enjoy watching the fight&#8230; until they unwillingly join it! nO! PuT [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/svicon.png" alt="my specific icon" /><br/><p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/sv1.png" width="250" height="205"  /></center><strong>Welcome to Saturn Valley!</strong></p>
<p>Home to the adorable Mr. Saturn creatures, Ness and his friends traveled through here on their quest.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/sv2.png" width="250" height="205"  /></center><strong>They&#8230; they&#8217;re everywhere!</strong></p>
<p>Looks like some other things are making guest appearances too.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/sv3.png" width="250" height="205"  /></center><strong>Is that&#8230; no, it couldn&#8217;t be.</strong></p>
<p>It&#8217;s as if they enjoy watching the fight&#8230; until they unwillingly join it!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/sv4.png" width="250" height="205"  /></center><strong>nO! PuT Me DoWN!</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/sv5.png" width="250" height="205"  /></center><strong>You can attack them too.</strong></p>
<p>But why would you want to do that?</p>
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		<title>Shielding &amp; Dodging</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/10/06/shielding-dodging/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/10/06/shielding-dodging/#comments</comments>
		<pubDate>Wed, 06 Oct 2010 04:00:44 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Smash 101]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1241</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/shieldingicon.png" alt="my specific icon" /><br/>Once you know how to move and attack, then you need to know how to avoid enemy attacks. The way to do this is with either shielding or dodging. Press the shield button to put up your shield. It can block most enemy attacks. However, over time it shrinks down. You can&#8217;t keep it up [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/shieldingicon.png" alt="my specific icon" /><br/><p>Once you know how to move and attack, then you need to know how to avoid enemy attacks. The way to do this is with either shielding or dodging.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/shielding1.png" width="250" height="205"  /></center><strong>Press the shield button to put up your shield.</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/shielding2.png" width="250" height="205"  /></center><strong>It can block most enemy attacks.</strong></p>
<p>However, over time it shrinks down. You can&#8217;t keep it up forever!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/shielding3.png" width="250" height="205"  /></center><strong>You&#8217;ve got no shield left! You better release while you can!</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/shielding4.png" width="250" height="205"  /></center><strong>If you let it dissapear, you&#8217;ll get stunned.</strong></p>
<p>In addition to shielding, you can dodge at any time. You can also use these with the shield button.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/shielding5.png" width="250" height="205"  /></center><strong>Press down while shielding to do a sidestep.</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/shielding6.png" width="250" height="205"  /></center><strong>Left or right allow you to move to the side.</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/shielding7.png" width="250" height="205"  /></center><strong>You can even dodge in midair!?</strong></p>
<p>Try to use these moves against opposing attacks whenever you can, as they may just save your life.</p>
]]></content:encoded>
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		<title>Movement</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/10/04/movement/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/10/04/movement/#comments</comments>
		<pubDate>Mon, 04 Oct 2010 04:00:48 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Smash 101]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1217</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/moveicon.png" alt="my specific icon" /><br/>Movement; while it may not be the most exciting thing about SSF2, it&#8217;s still something you need to know before starting a fight. Basic movement is actions like running and jumping. First, let&#8217;s talk about moving: To walk, simply press the directional button in the direction you&#8217;d like your character to go. If you double [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/moveicon.png" alt="my specific icon" /><br/><p>Movement; while it may not be the most exciting thing about SSF2, it&#8217;s still something you need to know before starting a fight.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/move1.png" width="250" height="205"  /></center><strong>Basic movement is actions like running and jumping.</strong></p>
<p>First, let&#8217;s talk about moving: To walk, simply press the directional button in the direction you&#8217;d like your character to go. If you double tap the directional button, you character will start to run instead.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/move2.png" width="250" height="205"  /></center><strong>Every character runs at a different speed.</strong></p>
<p>Next up is jumping: Since the objective is to smash your opponent out of the field, jumping can make or break you. Jump to gain some height, tap again and your character will preform another jump in the air.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/move3.png" width="250" height="205"  /></center><strong>Time your jumps right and you&#8217;re one step closer to victory.</strong></p>
<p>Last but not least is the crouch. When crouching, you can dodge projectiles above you and it can get you out some rough situations. Simply press the down directional button, and your character will duck. Easy as that.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/10/move4.png" width="250" height="205"  /></center><strong>Can I get up now?</strong></p>
<p>Every character moves in a different way, try them all to see who suits you the best!</p>
]]></content:encoded>
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		<title>Mushroom Kingdom</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/10/01/mushroom-kingdom/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/10/01/mushroom-kingdom/#comments</comments>
		<pubDate>Fri, 01 Oct 2010 04:00:36 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Adventure Mode]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1118</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/mkicon.png" alt="my specific icon" /><br/>This is&#8230; the Mushroom Kingdom! You always start in this stage when starting Adventure Mode. It&#8217;s just like I remember&#8230; You&#8217;ll go through a good section of the Mushroom Kingdom, stomping on Goombas and kicking Koopa Shells along the way! Of course, it&#8217;s not all fun. But just when you are enjoying it&#8230; This pipe [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/mkicon.png" alt="my specific icon" /><br/><p>This is&#8230; the Mushroom Kingdom! You always start in this stage when starting Adventure Mode.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/mk1.png" width="250" height="205"  /></center><strong>It&#8217;s just like I remember&#8230;</strong></p>
<p>You&#8217;ll go through a good section of the Mushroom Kingdom, stomping on Goombas and kicking Koopa Shells along the way!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/mk2.png" width="250" height="205"  /></center><strong>Of course, it&#8217;s not all fun.</strong></p>
<p>But just when you are enjoying it&#8230;</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/mk3.png" width="250" height="205"  /></center><strong>This pipe is pretty big&#8230; maybe I should try to go down it?</strong></p>
<p>The stage suddenly becomes a lot larger than you had initially imagined! It&#8217;s not simply a jog through the plains anymore.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/mk9.png" width="250" height="205"  /></center><strong>Petey Piranha!</strong></p>
<p>And that&#8217;s not even the end. You still have to traverse the difficult paths ahead.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/mk5.png" width="250" height="205"  /></center><strong>Everything seems dead and forgotten here&#8230;</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/mk6.png" width="250" height="205"  /></center><strong>It&#8217;s Bowser&#8217;s Castle!</strong></p>
<p>And once you reach the end&#8230;</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/mk7.png" width="250" height="205"  /></center><strong>This must lead to the boss!</strong></p>
<p>This is just a taste of what Adventure Mode is really like. Huge worlds featuring many different parts&#8230; this is how it should be.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/mk8.png" width="250" height="205"  /></center><strong>&#8230;A locked door?</strong></p>
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		<title>On-Screen Appearances</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/09/27/on-screen-appearances/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/09/27/on-screen-appearances/#comments</comments>
		<pubDate>Mon, 27 Sep 2010 04:00:55 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Techniques]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1184</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/entranceicon.png" alt="my specific icon" /><br/>Just like in the original Super Smash Bros., characters appear on the stage with their own signature flare! Mario takes a warp pipe to the match. Kirby&#8217;s Warp Star flies him in. Link appears! Could&#8230; could he be using the whistle? Sora sprints out of the Door to Darkness. Sonic simply bounces onto the stage. [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/entranceicon.png" alt="my specific icon" /><br/><p>Just like in the original <em>Super Smash Bros.</em>, characters appear on the stage with their own signature flare!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/entrances1.png" alt="" /><br />
<strong>Mario takes a warp pipe to the match.</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/entrances2.png" alt="" /><br />
<strong>Kirby&#8217;s Warp Star flies him in.</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/entrances3.png" alt="" /><br />
<strong>Link appears! Could&#8230; could he be using the whistle?</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/entrances4.png" alt="" /><br />
<strong>Sora sprints out of the Door to Darkness.</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/entrances5.png" alt="" /><br />
<strong>Sonic simply bounces onto the stage.</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/entrances6.png" alt="" /><br />
<strong>Naruto teleports himself in with a Jutsu technique.</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/entrances7.png" alt="" /><br />
<strong>Ichigo changes into his Shinigami form.</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/entranceness.png" alt="" /><br />
<strong>Ness uses PK Teleport.</strong></p>
<p>Every character has a different entrance! You can enjoy seeing them each time you play.</p>
]]></content:encoded>
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		<title>E-Tank</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/09/24/e-tank/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/09/24/e-tank/#comments</comments>
		<pubDate>Fri, 24 Sep 2010 04:00:55 +0000</pubDate>
		<dc:creator>TSON</dc:creator>
				<category><![CDATA[Normal Items]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=916</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/eicon.png" alt="my specific icon" /><br/>It&#8217;s the Energy Tank! Otherwise known as E-Tank, this is a staple item of the Mega Man series that restored all of your health. It may look small, but it sure packs a punch! When you get one of these, you are healed all the way back down to 0%, no matter what you may [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/eicon.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/emain.png" alt="" /></p>
<p>It&#8217;s the Energy Tank! Otherwise known as E-Tank, this is a staple item of the Mega Man series that restored all of your health.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/e1.png" alt="" /><br />
<strong>It may look small, but it sure packs a punch!</strong></p>
<p>When you get one of these, you are healed all the way back down to 0%, no matter what you may already be at. However, it&#8217;s not instant, and you become vulnerable the moment you grab it.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/e2.png" alt="" /><br />
<strong>You&#8217;ll waste a second holding it up.</strong></p>
<p>Though this may be the strongest of the healing items, there is one significant other one I should mention&#8230;</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/e3.png" alt="" /><br />
<strong>Of course! The Heart Container!</strong></p>
<p>The Heart Container heals up to 100%. Be sure to grab these if you see them in the middle of battle, as they can turn the tide very quickly.</p>
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		<title>Sonic</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/09/22/sonic/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/09/22/sonic/#comments</comments>
		<pubDate>Wed, 22 Sep 2010 04:00:41 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Veteran Fighters]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=591</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/sonic.png" alt="my specific icon" /><br/>Sonic the Hedgehog appears once more to join the party! The blue blur is ready for action. Of course, Sonic is all about speed, so if you think fast, you can run circles around your opponents. Sonic&#8217;s Special Moves Standard Special Move Homing Attack Side Special Move Light Dash Up Special Move Spring Jump Down [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/sonic.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/pixel5.gif" alt="" /></p>
<p>Sonic the Hedgehog appears once more to join the party! The blue blur is ready for action.</p>
<p>Of course, Sonic is all about speed, so if you think fast, you can run circles around your opponents.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/sonic1n.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/sonic2x.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/sonic3.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/sonic4c.png" alt="" /></p>
<table class="SMoves">
<tbody>
<tr>
<th class="SMoves_t" colspan="2">Sonic&#8217;s Special Moves</th>
</tr>
<tr>
<th>Standard Special Move</th>
<td>Homing Attack</td>
</tr>
<tr>
<th>Side Special Move</th>
<td>Light Dash</td>
</tr>
<tr>
<th>Up Special Move</th>
<td>Spring Jump</td>
</tr>
<tr>
<th>Down Special Move</th>
<td>Spin Dash</td>
</tr>
<tr>
<th>Final Smash</th>
<td>Super Sonic</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<title>Bob-omb</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/09/20/bob-omb/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/09/20/bob-omb/#comments</comments>
		<pubDate>Mon, 20 Sep 2010 04:00:04 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Normal Items]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1133</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/bbicon.png" alt="my specific icon" /><br/>The bob-omb is a classic item from all of the Super Smash Bros. games. Be careful when you grab it! This little bomb is very powerful when it hits something. AAAAAAAAAAAAAGG- *Ding* However, after a set amount of time without being picked up, the Bob-omb starts walking around on its own! If you touch it [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/bbicon.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/bbmain.png" alt="" /><br />
The bob-omb is a classic item from all of the <em>Super Smash Bros.</em> games. </p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/bb1.png" width="250" height="205"  /></center><strong>Be careful when you grab it!</strong></p>
<p>This little bomb is very powerful when it hits something.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/bb5.png" width="250" height="205"  /></center><strong>AAAAAAAAAAAAAGG- *Ding*</strong></p>
<p>However, after a set amount of time without being picked up, the Bob-omb starts walking around on its own! If you touch it in this state, it&#8217;s going to explode.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/bb3.png" width="250" height="205"  /></center><strong>Right when I&#8217;m about to grab you, you wander off!</strong></p>
<p>After some time of walking around, it glows red&#8230; you better get out of there, or you&#8217;ll be flying off screen!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/bb4.png" width="250" height="205"  /></center><strong>Uh-oh&#8230;</strong></p>
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		<title>Standard Attacks</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/09/15/standardattacks/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/09/15/standardattacks/#comments</comments>
		<pubDate>Wed, 15 Sep 2010 04:00:18 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Smash 101]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1102</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/saicon.png" alt="my specific icon" /><br/>While Special Moves may be more exciting, you can&#8217;t forget about your Standard Attacks. There are three main kinds of Standard Attacks. So lets have a quick look at all three, shall we? The standard combo is a series of multiple quick, weak attacks. Use it by holding down the Standard Attack button. It could [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/saicon.png" alt="my specific icon" /><br/><p>While Special Moves may be more exciting, you can&#8217;t forget about your Standard Attacks.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/sa1.png" width="250" height="205"  /></center><strong>There are three main kinds of Standard Attacks.</strong></p>
<p>So lets have a quick look at all three, shall we?</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/sa2.png" width="250" height="205"  /></center><strong>The standard combo is a series of multiple quick, weak attacks.</strong></p>
<p>Use it by holding down the Standard Attack button. It could be anything from 3 quick punches to a single powerful jab.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/sa3.png" width="250" height="205"  /></center><strong>The Tilt Attack has 3 variants. Up, Side, and Down.</strong></p>
<p>Use each by holding a direction, and then pressing the Standard Attack. They are weak, but have long range.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/sa4.png" width="250" height="205"  /></center><strong>Finally, the Smash Attack. It also has Up, Side and Down versions.</strong></p>
<p>Use a Smash Attack by pressing Standard Attack at the same time as a direction. Smash attacks can be charged up, and are usually very powerful.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/sa5.png" width="250" height="205"  /></center><strong>Oh! There&#8217;s one more!</strong></p>
<p>This is a Dash Attack. Use it by pressing Standard Attack while running.<br />
It&#8217;s important to learn about all of your character&#8217;s attacks, so you can choose which one to use at any given time. That&#8217;s truly the key to victory.</p>
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		<title>Tower of Salvation</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/09/13/tower-of-salvation/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/09/13/tower-of-salvation/#comments</comments>
		<pubDate>Mon, 13 Sep 2010 04:00:46 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Stages]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1089</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/tosicon.png" alt="my specific icon" /><br/>It&#8217;s almost&#8230; Depressing&#8230; Tower of Salvation, home to many intense battles, makes it to Super Smash Flash 2. Remember fighting Yggdrassil? And even Kratos!? Brings back memories&#8230; Due to it&#8217;s simplicity and moving floating platforms, this is a great battlefield. It&#8217;s not as quiet as it seems though&#8230; I&#8217;ll never forgive you… You humans are [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/tosicon.png" alt="my specific icon" /><br/><p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/tos1.png" width="250" height="205"  /></center><strong>It&#8217;s almost&#8230; Depressing&#8230;</strong></p>
<p>Tower of Salvation, home to many intense battles, makes it to Super Smash Flash 2. Remember fighting Yggdrassil? And even Kratos!?</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/tos2.png" width="250" height="205"  /></center><strong>Brings back memories&#8230;</strong></p>
<p>Due to it&#8217;s simplicity and moving floating platforms, this is a great battlefield. It&#8217;s not as quiet as it seems though&#8230;</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/tos3.png" width="250" height="205"  /></center><strong>I&#8217;ll never forgive you… You humans are all the same!</strong></p>
<p>Mithos Yggdrassil plays as a hazard for this stage, bringing a plethora of special moves with him.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/tos4.png" width="250" height="205"  /></center><strong>D-Death Eater?!</strong></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Exploding Tag</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/09/10/exploding-tag/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/09/10/exploding-tag/#comments</comments>
		<pubDate>Fri, 10 Sep 2010 04:00:59 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Normal Items]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1062</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/tagicon.png" alt="my specific icon" /><br/>It&#8217;s the exploding tag; a part of the basic equipement of the shinobi. If you see it on the field, try to pick it up! This feels familiar&#8230; As on might expect, the tag will explode after thrown. But not immediately&#8230; AGH! Not on my face! After the tag hits something, it will first stick [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/tagicon.png" alt="my specific icon" /><br/><p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/tag.png"  /></center></p>
<p>It&#8217;s the exploding tag; a part of the basic equipement of the shinobi. If you see it on the field, try to pick it up!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/tag1.png" width="250" height="205"  /></center><strong>This feels familiar&#8230;</strong></p>
<p>As on might expect, the tag will explode after thrown. But not immediately&#8230;</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/tag2.png" width="250" height="205"  /></center><strong>AGH! Not on my face!</strong></p>
<p>After the tag hits something, it will first stick in place for a while. This could give you the time to dodge the explosion it releases, but your timing has to be very accurate for that&#8230;</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/tag3.png" width="250" height="205"  /></center><strong>BOOM!</strong></p>
<p>Don&#8217;t fool around with the exploding tags too much though. They are weapons, not toys. If you play around with them, they might explode prematurely.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Mario</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/09/08/mario/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/09/08/mario/#comments</comments>
		<pubDate>Wed, 08 Sep 2010 04:00:15 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Veteran Fighters]]></category>

		<guid isPermaLink="false">http://dojo.jakesiegers.com/?p=84</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/mario.png" alt="my specific icon" /><br/>The famous red-clad plumber Mario once again sets foot on the battleground. Let&#8217;s-a go! Mario is a well balanced, all-around character, suitable for both beginning and more advanced players. Mario&#8217;s Special Moves Standard Special Move Fireball Side Special Move Cape Up Special Move Super Jump Punch Down Special Move Star Spin Final Smash Fire Mario]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/mario.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/fix1.gif" alt="" /></p>
<p>The famous red-clad plumber Mario once again sets foot on the battleground. Let&#8217;s-a go!</p>
<p>Mario is a well balanced, all-around character, suitable for both beginning and more advanced players.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/mario1.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/mario2i.png" alt="" /><br />
<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/mario3l.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/02/mario4.png" alt="" /></p>
<table class="SMoves">
<tr>
<th class="SMoves_t" colspan="2">Mario&#8217;s Special Moves</th>
</tr>
<tr>
<th>Standard Special Move</th>
<td>Fireball</td>
</tr>
<tr>
<th>Side Special Move</th>
<td>Cape</td>
</tr>
<tr>
<th>Up Special Move</th>
<td>Super Jump Punch</td>
</tr>
<tr>
<th>Down Special Move</th>
<td>Star Spin</td>
</tr>
<tr>
<th>Final Smash</th>
<td>Fire Mario</td>
</tr>
</table>
]]></content:encoded>
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		<slash:comments>34</slash:comments>
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		<item>
		<title>Recovering</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/09/06/recovering/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/09/06/recovering/#comments</comments>
		<pubDate>Mon, 06 Sep 2010 04:00:04 +0000</pubDate>
		<dc:creator>Geno</dc:creator>
				<category><![CDATA[Smash 101]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1038</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/Screen-shot-2010-09-05-at-6.41.43-PM.png" alt="my specific icon" /><br/>Oh no!  You&#8217;ve just been hit off of a platform! You&#8217;re done for! Y-you&#8217;re safe!!  But how?! Of course!  He used his recovery move! A recovery move, usually the up special, are specifically designed to lead you back to the ledge, and kick major butt at the same time. Some recovery moves, like Spring Jump [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/Screen-shot-2010-09-05-at-6.41.43-PM.png" alt="my specific icon" /><br/><p>Oh no!  You&#8217;ve just been hit off of a platform!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/recovering1.png" alt="" /></p>
<p><strong>You&#8217;re done for!</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/recovering2.png" alt="" /></p>
<p><strong>Y-you&#8217;re safe!!  But how?!</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/recovering3.png" alt="" /></p>
<p><strong>Of course!  He used his recovery move!</strong></p>
<p>A recovery move, usually the up special, are specifically designed to lead you back to the ledge, and kick major butt at the same time.<br />
<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/recovering4.png" alt="" /></p>
<p><strong>Some recovery moves, like Spring Jump and Beat Call, excell at Vertical Distance. </strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/recovering5.png" alt="" /></p>
<p><strong>While others, like Kirby&#8217;s multiple jumps, are great for Vertical, and Horizontal recovery!</strong></p>
<p>All characters have some form of recovery, you just have to find it!  Some are unexpected&#8230;</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/09/recovering6.png" alt="" /></p>
<p><strong>Mario&#8217;s cape is great for an extra horizontal push when you really need it!</strong></p>
<p>Recoveries are great, but they are to be used wisely.  Most Up Specials, after execution, put you in a Helpless State, in which you cannot move (besides slight horizontal movement) until you hit the ground, making you a big target for opponents.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Mother: Hi Hi Hi</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/09/03/mother-hi-hi-hi/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/09/03/mother-hi-hi-hi/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 04:00:31 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1014</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/mothermusicicon.png" alt="my specific icon" /><br/>&#8220;Mother: Hi Hi Hi&#8221; (0:33) Composers: Hiroshi Kanazu, Keiichi Suzuki, &#038; Hirokazu Tanaka Arranger: John Klang • Copyrights for this song are held by Nintendo. • Check your volume settings. The Mother series is very strange. The player beats up runaway dogs, hippies attack with toothbrushes&#8230; not to mention the main villain of the first [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/mothermusicicon.png" alt="my specific icon" /><br/><p><strong>&#8220;Mother: Hi Hi Hi&#8221;</strong> (0:33)</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="200" height="20" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="bgcolor" value="000000" /><param name="FlashVars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/HiHiHi.mp3" /><param name="src" value="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" /><param name="flashvars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/HiHiHi.mp3" /><embed type="application/x-shockwave-flash" width="200" height="20" src="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" flashvars="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/HiHiHi.mp3" bgcolor="000000"></embed></object></p>
<p><strong>Composers: Hiroshi Kanazu, Keiichi Suzuki, &#038; Hirokazu Tanaka</strong><br />
<strong>Arranger: John Klang</strong></p>
<p>• Copyrights for this song are held by Nintendo.<br />
• Check your volume settings.</p>
<p>The Mother series is very strange. The player beats up runaway dogs, hippies attack with toothbrushes&#8230; not to mention the main villain of the first two games.</p>
<p>This song seems to be an embodiment of that oddness. We had it arranged specifically for this game &#8211; that is, you won&#8217;t find this version anywhere else!</p>
<p>Or, if you&#8217;re a real Mother fan&#8230;</p>
<p>BoIng! ZoOM! ThiS Music soUnDs zOOm! LiStEn WhIle yoU FiSH fOr birDIes! KaY-O!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/HiHiHi.mp3" length="538357" type="audio/mpeg" />
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		<item>
		<title>Reflecting</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/09/01/reflecting/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/09/01/reflecting/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 04:00:54 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Techniques]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1022</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/reflecticon.png" alt="my specific icon" /><br/>Many characters have the ability to reflect projectiles back at their user! Deploying shield&#8230; Return to sender! Though some moves can be held out to continuously reflect all incoming projectiles, a few can only reflect at the proper time. Almost missed&#8230; There are, however, some strong attacks that can&#8217;t be stopped. Are you sure that&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/reflecticon.png" alt="my specific icon" /><br/><p>Many characters have the ability to reflect projectiles back at their user!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/reflecting1.png" alt="" /><br />
<strong>Deploying shield&#8230;</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/reflecting2.png" alt="" /><br />
<strong>Return to sender!</strong></p>
<p>Though some moves can be held out to continuously reflect all incoming projectiles, a few can only reflect at the proper time.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/reflecting3.png" alt="" /><br />
<strong>Almost missed&#8230;</strong></p>
<p>There are, however, some strong attacks that can&#8217;t be stopped.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/reflecting4.png" alt="" /><br />
<strong>Are you sure that&#8217;s a good idea&#8230;?</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/reflecting5.png" alt="" /><br />
<strong>Ah! Too bad&#8230;</strong></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Basic Battering Items</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/08/30/basic-battering-weapons/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/08/30/basic-battering-weapons/#comments</comments>
		<pubDate>Mon, 30 Aug 2010 04:00:38 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Normal Items]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=1004</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/batticon.png" alt="my specific icon" /><br/>The Super Smash Bros. series had three basic battering weapons included in it that weren&#8217;t from any specific series. The simple fan. The fan doesn&#8217;t do much damage, but with its quick hits, it adds up fast! It even flips opponents. A&#8230; lightsaber? I&#8217;m sure many fans thought that when they first saw it. It&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/batticon.png" alt="my specific icon" /><br/><p>The <em>Super Smash Bros.</em> series had three basic battering weapons included in it that weren&#8217;t from any specific series.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/batt1.png" alt="" /><br />
<strong>The simple fan.</strong></p>
<p>The fan doesn&#8217;t do much damage, but with its quick hits, it adds up fast! It even flips opponents.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/batt2.png" alt="" /><br />
<strong>A&#8230; lightsaber?</strong></p>
<p>I&#8217;m sure many fans thought that when they first saw it. It&#8217;s the Beam Sword! It&#8217;s pretty strong and has the most range of these items.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/batt3.png" alt="" /><br />
<strong>IT&#8217;S A HOME RUN!</strong></p>
<p>The Home Run bat is very strong when you wind up for a smash attack. </p>
<p>There are other battering items, but these are the three which all others are based on.</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Twilight Town</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/08/23/twilight-town/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/08/23/twilight-town/#comments</comments>
		<pubDate>Mon, 23 Aug 2010 04:00:54 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Stages]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=977</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/tticon.png" alt="my specific icon" /><br/>Twilight Town, the temporary home of Roxas in Kingdom Hearts II. With a golden sunset in the background and a bell-laden clock tower looming in the distance, this city setting is the perfect place for a fight above the streets! What a beautiful view! Fighters can take in all of the sights and sounds before [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/tticon.png" alt="my specific icon" /><br/><p>Twilight Town, the temporary home of Roxas in <em>Kingdom Hearts II</em>. With a golden sunset in the background and a bell-laden clock tower looming in the distance, this city setting is the perfect place for a fight above the streets!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/tt1.png" alt="" /><br />
<strong>What a beautiful view!</strong></p>
<p>Fighters can take in all of the sights and sounds before the game starts&#8230;</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/tt2.png" alt="" /><br />
<strong>Wow, that is one tall tower&#8230;</strong></p>
<p>&#8230;but be wary, once the fight commences, it&#8217;s time for a rooftop battle royale!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/tt3.png" alt="" /><br />
<strong>Talk about public disturbances!</strong></p>
<p>Unlike most stages, no two platforms are the same height in Twilight Town. Since each rooftop is so small, the action can get very cramped. Mix it up by jumping across to other buildings! By using height to your advantage, you can avoid taking damage from the brawl below.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/tt4.png" alt="" /><br />
<strong>Sometimes, it good to just escape from the excitement.</strong></p>
<p>Watch out for the gaps between the towers, though. Falling down one of them could be deadly!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/tt5.png" alt="" /><br />
<strong>Make sure you haven&#8217;t used your air recovery&#8230;</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/tt6.png" alt="" /><br />
<strong>&#8230;or it could cost you the match!</strong></p>
]]></content:encoded>
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		<item>
		<title>Pikachu</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/08/20/pikachu/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/08/20/pikachu/#comments</comments>
		<pubDate>Fri, 20 Aug 2010 04:00:12 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Veteran Fighters]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=892</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/pikachu.png" alt="my specific icon" /><br/>Pokémon #025: Pikachu, the Mouse Pokémon. When several of these Pokémon gather, their electricity could build and cause lightning storms. Pikachu&#8217;s Special Moves Standard Special Move Thunder Jolt Side Special Move Skull Bash Up Special Move Quick Attack Down Special Move Thunder Final Smash Volt Tackle]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/pikachu.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/pixel14.gif" alt="" /></p>
<p>Pokémon #025: Pikachu, the Mouse Pokémon.</p>
<p>When several of these Pokémon gather, their electricity could build and cause lightning storms. </p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/pikachu1.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/pikachu2t.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/pikachu3.png" alt="" /><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2012/03/pikachu4.png" alt="" /></p>
<table class="SMoves">
<tbody>
<tr>
<th class="SMoves_t" colspan="2">Pikachu&#8217;s Special Moves</th>
</tr>
<tr>
<th>Standard Special Move</th>
<td>Thunder Jolt</td>
</tr>
<tr>
<th>Side Special Move</th>
<td>Skull Bash</td>
</tr>
<tr>
<th>Up Special Move</th>
<td>Quick Attack</td>
</tr>
<tr>
<th>Down Special Move</th>
<td>Thunder</td>
</tr>
<tr>
<th>Final Smash</th>
<td>Volt Tackle</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<item>
		<title>Lack of Update</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/08/19/lack-of-update/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/08/19/lack-of-update/#comments</comments>
		<pubDate>Thu, 19 Aug 2010 22:26:32 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Notices]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=939</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/06/noticeicon.png" alt="my specific icon" /><br/>I am sorry this past Wednesday did not have an update. My computer had a virus and needed to be repaired, so I was unable to prepare the update. Another developer attempted to put up an update, but it was not a good update to put up yet. Updates will continue on schedule from now [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/06/noticeicon.png" alt="my specific icon" /><br/><p>I am sorry this past Wednesday did not have an update. My computer had a virus and needed to be repaired, so I was unable to prepare the update. Another developer attempted to put up an update, but it was not a good update to put up yet.</p>
<p>Updates will continue on schedule from now on. Hopefully. There should also be a bonus update sometime in the future to make up for this.</p>
]]></content:encoded>
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		<title>Food</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/08/16/food/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/08/16/food/#comments</comments>
		<pubDate>Mon, 16 Aug 2010 04:00:13 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Normal Items]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=904</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/foodicon.png" alt="my specific icon" /><br/>Glorious Food! Yay! Food will heal you when eaten. In addition to standard food, there are also quite a few other kinds of food&#8230; Is that&#8230; Sea-Salt Ice Cream!? Now wait, that isn&#8217;t even food at all! There is one piece of food that is much better than the rest. The Maximum Tomato! This tomato [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/foodicon.png" alt="my specific icon" /><br/><p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/foodmain.png" width="250" height="205"  /></p>
<p>Glorious Food!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/food1.png" width="250" height="205"  /></center><strong>Yay!</strong></p>
<p>Food will heal you when eaten. In addition to standard food, there are also quite a few other kinds of food&#8230;</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/food2.png" width="250" height="205"  /></center><strong>Is that&#8230; Sea-Salt Ice Cream!?</strong></p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/food3.png" width="250" height="205"  /></center><strong>Now wait, that isn&#8217;t even food at all!</strong></p>
<p>There is one piece of food that is much better than the rest.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/food4.png" width="250" height="205"  /></center><strong>The Maximum Tomato!</strong></p>
<p>This tomato will heal you for 50%, more than any other piece of food!</p>
]]></content:encoded>
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		<title>Metal Gear Solid: Main Theme</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/08/13/metal-gear-solid-main-theme/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/08/13/metal-gear-solid-main-theme/#comments</comments>
		<pubDate>Fri, 13 Aug 2010 04:00:44 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=862</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/mgsmusicicon.png" alt="my specific icon" /><br/>&#8220;Metal Gear Solid: Main Theme&#8221; (1:15) Composer: Takanari Ishiyama • Copyrights for this song are held by Konami. • Check your volume settings. Solid Snake&#8217;s mission into the Shadow Moses facility to deactivate Metal Gear REX&#8230; This theme was the start of that assignment, and continues to be heard throughout the Metal Gear series. Stealth [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/mgsmusicicon.png" alt="my specific icon" /><br/><p><strong>&#8220;Metal Gear Solid: Main Theme&#8221;</strong> (1:15)</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="200" height="20" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="bgcolor" value="000000" /><param name="FlashVars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/SSF2MGS.mp3" /><param name="src" value="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" /><param name="flashvars" value="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/SSF2MGS.mp3" /><embed type="application/x-shockwave-flash" width="200" height="20" src="http://ssfdojo.mcleodgaming.com/player/player_mp3_mini.swf" flashvars="mp3=http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/SSF2MGS.mp3" bgcolor="000000"></embed></object></p>
<p><strong>Composer: Takanari Ishiyama</strong></p>
<p>• Copyrights for this song are held by Konami.<br />
• Check your volume settings.</p>
<p>Solid Snake&#8217;s mission into the Shadow Moses facility to deactivate Metal Gear REX&#8230; </p>
<p>This theme was the start of that assignment, and continues to be heard throughout the Metal Gear series.</p>
<p>Stealth and heroism&#8230; it just sets the scene perfectly.</p>
]]></content:encoded>
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		<title>Hyrule Temple</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/08/11/hyrule-temple/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/08/11/hyrule-temple/#comments</comments>
		<pubDate>Wed, 11 Aug 2010 04:00:13 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Stages]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=886</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/hticon.png" alt="my specific icon" /><br/>It&#8217;s the Hyrule Temple from Legend of Zelda II! This particular version comes from Super Smash Bros. Melee. It&#8217;s ancient&#8230; and mysterious&#8230; and huge! The many walls around the stage are great for racking up damage. When you&#8217;re locked in combat, it&#8217;s tough to escape. If your damage goes too high, you may end up [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/hticon.png" alt="my specific icon" /><br/><p>It&#8217;s the Hyrule Temple from Legend of Zelda II! This particular version comes from Super Smash Bros. Melee.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/ht1.png" width="250" height="205"  /></center><strong>It&#8217;s ancient&#8230; and mysterious&#8230; and huge!</strong></p>
<p>The many walls around the stage are great for racking up damage.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/ht2.png" width="250" height="205"  /></center><strong>When you&#8217;re locked in combat, it&#8217;s tough to escape.</strong></p>
<p>If your damage goes too high, you may end up ricocheting off the walls!</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/ht3.png" width="250" height="205"  /></center><strong>The ceilings, too!?</strong></p>
<p>The large open space at the top of the stage is a nice place for aerial battles.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/ht4.png" width="250" height="205"  /></center><strong>Gliding seems to work well here&#8230;</strong></p>
<p>The great size of the Temple gives players plenty of space to hide from their opponents.</p>
<p><center><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/ht6.png" width="250" height="205"  /></center><strong>He&#8217;ll never find me here!</strong></p>
<p>The Hyrule Temple can hold many surprises. You can expect to fight epic battles here.</p>
]]></content:encoded>
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		<title>Delibird</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/08/06/delibird/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/08/06/delibird/#comments</comments>
		<pubDate>Fri, 06 Aug 2010 04:00:46 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Poké Balls]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=848</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/deliicon1.png" alt="my specific icon" /><br/>It&#8217;s Delibird, and he&#8217;s come to make a delivery! What do you have in that sack today? Delibird uses his signature move: Present. He throws a lot of food! How kind, he&#8217;s just like Santa! However, Delibird will occasionally throw out something other than food&#8230; Bombs! You never know what Delibird will bring you.]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/deliicon1.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/delibirdmain.png" alt="" /><br />
It&#8217;s Delibird, and he&#8217;s come to make a delivery!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/deli1.png" alt="" /><br />
<strong>What do you have in that sack today?</strong></p>
<p>Delibird uses his signature move: Present. He throws a lot of food!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/deli2.png" alt="" /><br />
<strong>How kind, he&#8217;s just like Santa!</strong></p>
<p>However, Delibird will occasionally throw out something other than food&#8230;</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/08/deli3.png" alt="" /><br />
<strong>Bombs!</strong></p>
<p>You never know what Delibird will bring you.</p>
]]></content:encoded>
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		<title>Gliding</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/08/02/gliding/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/08/02/gliding/#comments</comments>
		<pubDate>Mon, 02 Aug 2010 04:00:59 +0000</pubDate>
		<dc:creator>Geno</dc:creator>
				<category><![CDATA[Techniques]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=822</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/glideicon.png" alt="my specific icon" /><br/>The average character has only a few ways of recovering, such as jumping and an up special move. However, some, such as Sora, have another way. If you hold down the Up button when jumping in midair&#8230; I-I can&#8217;t believe it! He&#8217;s flying! In Smash, flying in this fashion is called gliding. It can be [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/glideicon.png" alt="my specific icon" /><br/><p>The average character has only a few ways of recovering, such as jumping and an up special move.<br />
However, some, such as Sora, have another way.</p>
<p>If you hold down the Up button when jumping in midair&#8230;</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/glide1.png" alt="" /><br />
<strong>I-I can&#8217;t believe it! He&#8217;s flying!</strong></p>
<p>In Smash, flying in this fashion is called gliding. It can be very helpful when you&#8217;re knocked off to the side.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/glide3.png" alt="" /><br />
<strong>Press up while gliding to turn upwards.</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/glide2.png" alt="" /><br />
<strong>Alternatively, press down to dive downwards.</strong></p>
<p>If you go far enough upwards&#8230;</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/glide4.png" alt="" /><br />
<strong>You&#8217;ll cancel your flight.</strong></p>
<p>Just be aware that you can&#8217;t turn around while gliding.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/glide5.png" alt="" /><br />
<strong>&#8230;Help!</strong></p>
]]></content:encoded>
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		<title>Waiting Room</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/07/28/waiting-room/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/07/28/waiting-room/#comments</comments>
		<pubDate>Wed, 28 Jul 2010 04:00:59 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Stages]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=788</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/wricon.png" alt="my specific icon" /><br/>Ahhh, simplicity&#8230; In Super Smash Bros. Brawl, you beat up a Sandbag here while waiting for an online match. In this game, it appears as a playable stage! It&#8217;s very wide. The structure of the stage is quite similar to Final Destination. But as you can see, the Waiting Room is much wider! Projectiles are [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/wricon.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/wr1.png" alt="" /><br />
<strong>Ahhh, simplicity&#8230;</strong></p>
<p>In Super Smash Bros. Brawl, you beat up a Sandbag here while waiting for an online match.</p>
<p>In this game, it appears as a playable stage!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/wr2.png" alt="" /><br />
<strong>It&#8217;s very wide.</strong></p>
<p>The structure of the stage is quite similar to Final Destination. But as you can see, the Waiting Room is much wider!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/wr3.png" alt="" /><br />
<strong>Projectiles are very useful here.</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/wr4.png" alt="" /><br />
<strong>But melee attacks work just as well.</strong></p>
<p>Because of how flat the stage is, speedy characters can traverse the stage quickly.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/wr5.png" alt="" /><br />
<strong>Get away from a foe, then turn around and counterattack!</strong></p>
<p>Whatever strategy you use, you&#8217;re always sure to have an eventful match here.</p>
]]></content:encoded>
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		<title>Koffing</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/07/26/koffing/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/07/26/koffing/#comments</comments>
		<pubDate>Mon, 26 Jul 2010 04:00:32 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Poké Balls]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=781</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/koffingicon.png" alt="my specific icon" /><br/>It&#8217;s Koffing, the Poison Gas Pokémon! It&#8217;s sucking in air! Koffing will then use SmokeScreen to blind your opponents &#8211; and, unfortunately, you. I-I&#8217;m blind! Where is everyone?]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/koffingicon.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/koffingmain.png" alt="" /></p>
<p>It&#8217;s Koffing, the Poison Gas Pokémon!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/koffing1.png" alt="" /><br />
<strong>It&#8217;s sucking in air!</strong></p>
<p>Koffing will then use SmokeScreen to blind your opponents &#8211; and, unfortunately, you.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/koffing2.png" alt="" /><br />
<strong>I-I&#8217;m blind! Where is everyone?</strong></p>
]]></content:encoded>
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		<title>Jungle Hijinx</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/07/23/jungle-hijinx/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/07/23/jungle-hijinx/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 04:00:41 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Stages]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=772</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/jhicon.png" alt="my specific icon" /><br/>Welcome to the jungle! The relaxing sunset&#8230; It&#8217;s Jungle Hijinx, the first level of Donkey Kong Country! You can feel the jungle groove. It&#8217;s Donkey Kong&#8217;s treehouse! This stage has a very unique feature: The Launch Barrel. Fans of the Donkey Kong series should recognize this. Jump in the barrel&#8230; &#8230;and fire away! A simplistic [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/jhicon.png" alt="my specific icon" /><br/><p>Welcome to the jungle!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/jh1.png" alt="" /><br />
<strong>The relaxing sunset&#8230;</strong></p>
<p>It&#8217;s Jungle Hijinx, the first level of Donkey Kong Country! You can feel the jungle groove.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/jh2.png" alt="" /><br />
<strong>It&#8217;s Donkey Kong&#8217;s treehouse!</strong></p>
<p>This stage has a very unique feature: The Launch Barrel. Fans of the Donkey Kong series should recognize this.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/jh3.png" alt="" /><br />
<strong>Jump in the barrel&#8230;</strong></p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/jh4.png" alt="" /><br />
<strong>&#8230;and fire away!</strong></p>
<p>A simplistic stage with a calm background, it&#8217;s the perfect stage for all players.</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/jh5.png" alt="" /><br />
<strong>This just feels right at home&#8230;</strong></p>
]]></content:encoded>
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		<title>Bandana Dee</title>
		<link>http://ssfdojo.mcleodgaming.com/index.php/2010/07/16/bandana-dee/</link>
		<comments>http://ssfdojo.mcleodgaming.com/index.php/2010/07/16/bandana-dee/#comments</comments>
		<pubDate>Fri, 16 Jul 2010 04:00:47 +0000</pubDate>
		<dc:creator>Roy</dc:creator>
				<category><![CDATA[Assist Trophies]]></category>

		<guid isPermaLink="false">http://ssfdojo.mcleodgaming.com/?p=726</guid>
		<description><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/dee.png" alt="my specific icon" /><br/>It&#8217;s King DeDeDe&#8217;s most loyal servant: Bandana Dee appears! I&#8217;ll protect you! Most of the time, you&#8217;d run away if your opponent summons an Assist Trophy, but do you need to run away from Bandana Dee? I take no risks! Run! If you&#8217;ve played Kirby Superstar Ultra, you&#8217;d know that Bandana Dee isn&#8217;t exactly the [...]]]></description>
			<content:encoded><![CDATA[<img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/dee.png" alt="my specific icon" /><br/><p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/deeicon.gif" alt="" /><br />
It&#8217;s King DeDeDe&#8217;s most loyal servant: Bandana Dee appears!</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/deepic1.png" alt="" /><br />
<strong>I&#8217;ll protect you!</strong></p>
<p>Most of the time, you&#8217;d run away if your opponent summons an Assist Trophy, but do you need to run away from Bandana Dee?</p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/deepic2.png" alt="" /><br />
<strong>I take no risks! Run!</strong></p>
<p>If you&#8217;ve played <em>Kirby Superstar Ultra</em>, you&#8217;d know that Bandana Dee isn&#8217;t exactly the king&#8217;s strongest fighter&#8230; </p>
<p><img src="http://ssfdojo.mcleodgaming.com/wp-content/uploads/2010/07/deepic3.png" alt="" /><br />
<strong>Well, in that case&#8230;</strong></p>
<p>You can&#8217;t always rely on others to do your job, can you?</p>
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